# Object-centric Video Prediction without Annotation

arXiv: https://arxiv.org/abs/2105.02799 · HTML: https://mlsanity.com/paper/2105.02799/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 41 references that are in the map.
- First posted on arXiv 6 May 2021.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Interaction Networks for Learning about Objects, Relations and Physics](https://mlsanity.com/paper/1612.00222/) (2016)
- [Optical Flow Estimation using a Spatial Pyramid Network](https://mlsanity.com/paper/1611.00850/) (2016)
- [Deep Visual Foresight for Planning Robot Motion](https://mlsanity.com/paper/1610.00696/) (2016)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [Visual Foresight: Model-Based Deep Reinforcement Learning for Vision-Based Robotic Control](https://mlsanity.com/paper/1812.00568/) (2018)
- [Stochastic Adversarial Video Prediction](https://mlsanity.com/paper/1804.01523/) (2018)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)
- [Unsupervised Learning of Disentangled Representations from Video](https://mlsanity.com/paper/1705.10915/) (2017)
- [Self-Supervised Visual Planning with Temporal Skip Connections](https://mlsanity.com/paper/1710.05268/) (2017)
- [A Compositional Object-Based Approach to Learning Physical Dynamics](https://mlsanity.com/paper/1612.00341/) (2016)
- [Visual Interaction Networks](https://mlsanity.com/paper/1706.01433/) (2017)
- [Visual Representations for Semantic Target Driven Navigation](https://mlsanity.com/paper/1805.06066/) (2018)
- [Learning Physical Intuition of Block Towers by Example](https://mlsanity.com/paper/1603.01312/) (2016)
- [Recurrent Environment Simulators](https://mlsanity.com/paper/1704.02254/) (2017)
- [Does computer vision matter for action?](https://mlsanity.com/paper/1905.12887/) (2019)
- [Learning Visual Predictive Models of Physics for Playing Billiards](https://mlsanity.com/paper/1511.07404/) (2015)
- [ShapeStacks: Learning Vision-Based Physical Intuition for Generalised Object Stacking](https://mlsanity.com/paper/1804.08018/) (2018)
- [Deep Video Generation, Prediction and Completion of Human Action Sequences](https://mlsanity.com/paper/1711.08682/) (2017)
- [Reasoning About Physical Interactions with Object-Oriented Prediction and Planning](https://mlsanity.com/paper/1812.10972/) (2018)
- [Towards Segmenting Anything That Moves](https://mlsanity.com/paper/1902.03715/) (2019)
- [SE3-Nets: Learning Rigid Body Motion using Deep Neural Networks](https://mlsanity.com/paper/1606.02378/) (2016)
- [Visual Dynamics: Probabilistic Future Frame Synthesis via Cross Convolutional Networks](https://mlsanity.com/paper/1607.02586/) (2016)
- [Learning Long-term Visual Dynamics with Region Proposal Interaction Networks](https://mlsanity.com/paper/2008.02265/) (2020)
- [Compositional Video Prediction](https://mlsanity.com/paper/1908.08522/) (2019)

## Built on by (most cited first, 5 of 5)

- [Benchmarks for Physical Reasoning AI](https://mlsanity.com/paper/2312.10728/) (2023)
- [Learn the Force We Can: Enabling Sparse Motion Control in Multi-Object Video Generation](https://mlsanity.com/paper/2306.03988/) (2023)
- [WALDO: Future Video Synthesis using Object Layer Decomposition and Parametric Flow Prediction](https://mlsanity.com/paper/2211.14308/) (2022)
- [Learning Physical Dynamics for Object-centric Visual Prediction](https://mlsanity.com/paper/2403.10079/) (2024)
- [Forecasting Future Videos from Novel Views via Disentangled 3D Scene Representation](https://mlsanity.com/paper/2407.21450/) (2024)

## Abstract (arXiv)

In order to interact with the world, agents must be able to predict the results of the world's dynamics. A natural approach to learn about these dynamics is through video prediction, as cameras are ubiquitous and powerful sensors. Direct pixel-to-pixel video prediction is difficult, does not take advantage of known priors, and does not provide an easy interface to utilize the learned dynamics. Object-centric video prediction offers a solution to these problems by taking advantage of the simple prior that the world is made of objects and by providing a more natural interface for control. However, existing object-centric video prediction pipelines require dense object annotations in training video sequences. In this work, we present Object-centric Prediction without Annotation (OPA), an object-centric video prediction method that takes advantage of priors from powerful computer vision models. We validate our method on a dataset comprised of video sequences of stacked objects falling, and demonstrate how to adapt a perception model in an environment through end-to-end video prediction training.
