# Pose-Guided Sign Language Video GAN with Dynamic Lambda

arXiv: https://arxiv.org/abs/2105.02742 · HTML: https://mlsanity.com/paper/2105.02742/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 26 references that are in the map.
- First posted on arXiv 6 May 2021.

## Builds on (most cited first, 18 of 18)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Sign Language Transformers: Joint End-to-end Sign Language Recognition and Translation](https://mlsanity.com/paper/2003.13830/) (2020)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparison](https://mlsanity.com/paper/1910.11006/) (2019)
- [How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Language](https://mlsanity.com/paper/2008.08143/) (2020)
- [Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis](https://mlsanity.com/paper/1909.12224/) (2019)
- [MS-ASL: A Large-Scale Data Set and Benchmark for Understanding American Sign Language](https://mlsanity.com/paper/1812.01053/) (2018)
- [Synthesizing Images of Humans in Unseen Poses](https://mlsanity.com/paper/1804.07739/) (2018)
- [Look into Person: Joint Body Parsing & Pose Estimation Network and A New Benchmark](https://mlsanity.com/paper/1804.01984/) (2018)
- [Soft-Gated Warping-GAN for Pose-Guided Person Image Synthesis](https://mlsanity.com/paper/1810.11610/) (2018)
- [Adversarial Training for Multi-Channel Sign Language Production](https://mlsanity.com/paper/2008.12405/) (2020)
- [Can Everybody Sign Now? Exploring Sign Language Video Generation from 2D Poses](https://mlsanity.com/paper/2012.10941/) (2020)
- [DeepASL: Enabling Ubiquitous and Non-Intrusive Word and Sentence-Level Sign Language Translation](https://mlsanity.com/paper/1802.07584/) (2018)
- [Using Deep Convolutional Networks for Gesture Recognition in American Sign Language](https://mlsanity.com/paper/1710.06836/) (2017)
- [American Sign Language Alphabet Recognition using Deep Learning](https://mlsanity.com/paper/1905.05487/) (2019)

## Built on by (most cited first, 3 of 3)

- [A Comprehensive Survey on Human Video Generation: Challenges, Methods, and Insights](https://mlsanity.com/paper/2407.08428/) (2024)
- [Pose-Guided Fine-Grained Sign Language Video Generation](https://mlsanity.com/paper/2409.16709/) (2024)
- [EverybodyDance: Bipartite Graph-Based Identity Correspondence for Multi-Character Animation](https://mlsanity.com/paper/2512.16360/) (2025)

## Abstract (arXiv)

We propose a novel approach for the synthesis of sign language videos using GANs. We extend the previous work of Stoll et al. by using the human semantic parser of the Soft-Gated Warping-GAN from to produce photorealistic videos guided by region-level spatial layouts. Synthesizing target poses improves performance on independent and contrasting signers. Therefore, we have evaluated our system with the highly heterogeneous MS-ASL dataset with over 200 signers resulting in a SSIM of 0.893. Furthermore, we introduce a periodic weighting approach to the generator that reactivates the training and leads to quantitatively better results.
