# 4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface

arXiv: https://arxiv.org/abs/2105.01905 · HTML: https://mlsanity.com/paper/2105.01905/

## Key facts

- Cited by 124 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 61 references that are in the map.
- First posted on arXiv 5 May 2021.

## Builds on (most cited first, 30 of 36)

- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [4D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networks](https://mlsanity.com/paper/1904.08755/) (2019)
- [FlowNet: Learning Optical Flow with Convolutional Networks](https://mlsanity.com/paper/1504.06852/) (2015)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [Convolutional Occupancy Networks](https://mlsanity.com/paper/2003.04618/) (2020)
- [3D Semantic Segmentation with Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1711.10275/) (2017)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Local Implicit Grid Representations for 3D Scenes](https://mlsanity.com/paper/2003.08981/) (2020)
- [Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion](https://mlsanity.com/paper/2003.01456/) (2020)
- [3D Menagerie: Modeling the 3D shape and pose of animals](https://mlsanity.com/paper/1611.07700/) (2016)
- [FlowNet3D: Learning Scene Flow in 3D Point Clouds](https://mlsanity.com/paper/1806.01411/) (2018)
- [Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1706.01307/) (2017)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [Playing for Benchmarks](https://mlsanity.com/paper/1709.07322/) (2017)
- [MeteorNet: Deep Learning on Dynamic 3D Point Cloud Sequences](https://mlsanity.com/paper/1910.09165/) (2019)
- [HPLFlowNet: Hierarchical Permutohedral Lattice FlowNet for Scene Flow Estimation on Large-scale Point Clouds](https://mlsanity.com/paper/1906.05332/) (2019)
- [ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans](https://mlsanity.com/paper/1712.10215/) (2017)
- [SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scans](https://mlsanity.com/paper/1912.00036/) (2019)
- [DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data](https://mlsanity.com/paper/1912.04302/) (2019)
- [VolumeDeform: Real-time Volumetric Non-rigid Reconstruction](https://mlsanity.com/paper/1603.08161/) (2016)
- [DI-Fusion: Online Implicit 3D Reconstruction with Deep Priors](https://mlsanity.com/paper/2012.05551/) (2020)
- [FlowNet3D++: Geometric Losses For Deep Scene Flow Estimation](https://mlsanity.com/paper/1912.01438/) (2019)
- [Neural Non-Rigid Tracking](https://mlsanity.com/paper/2006.13240/) (2020)
- [Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation](https://mlsanity.com/paper/1804.04259/) (2018)

## Built on by (most cited first, 30 of 124)

- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [HyperDiffusion: Generating Implicit Neural Fields with Weight-Space Diffusion](https://mlsanity.com/paper/2303.17015/) (2023)
- [Infinite Photorealistic Worlds using Procedural Generation](https://mlsanity.com/paper/2306.09310/) (2023)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [Lepard: Learning partial point cloud matching in rigid and deformable scenes](https://mlsanity.com/paper/2111.12591/) (2021)
- [GeoTransformer: Fast and Robust Point Cloud Registration with Geometric Transformer](https://mlsanity.com/paper/2308.03768/) (2023)
- [gDNA: Towards Generative Detailed Neural Avatars](https://mlsanity.com/paper/2201.04123/) (2022)
- [HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting](https://mlsanity.com/paper/2312.03461/) (2023)
- [Rotation-Invariant Transformer for Point Cloud Matching](https://mlsanity.com/paper/2303.08231/) (2023)
- [CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphism](https://mlsanity.com/paper/2203.16529/) (2022)
- [Unsupervised Learning of Robust Spectral Shape Matching](https://mlsanity.com/paper/2304.14419/) (2023)
- [Non-rigid Point Cloud Registration with Neural Deformation Pyramid](https://mlsanity.com/paper/2205.12796/) (2022)
- [Smooth Non-Rigid Shape Matching via Effective Dirichlet Energy Optimization](https://mlsanity.com/paper/2210.02870/) (2022)
- [Dynamic Point Fields](https://mlsanity.com/paper/2304.02626/) (2023)
- [Learning Multi-resolution Functional Maps with Spectral Attention for Robust Shape Matching](https://mlsanity.com/paper/2210.06373/) (2022)
- [CASA: Category-agnostic Skeletal Animal Reconstruction](https://mlsanity.com/paper/2211.03568/) (2022)
- [Zero-Shot 3D Shape Correspondence](https://mlsanity.com/paper/2306.03253/) (2023)
- [AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animation](https://mlsanity.com/paper/2506.09982/) (2025)
- [Multiway Non-rigid Point Cloud Registration via Learned Functional Map Synchronization](https://mlsanity.com/paper/2111.12878/) (2021)
- [Spatially and Spectrally Consistent Deep Functional Maps](https://mlsanity.com/paper/2308.08871/) (2023)
- [Motion2VecSets: 4D Latent Vector Set Diffusion for Non-rigid Shape Reconstruction and Tracking](https://mlsanity.com/paper/2401.06614/) (2024)
- [Towards Open Domain Text-Driven Synthesis of Multi-Person Motions](https://mlsanity.com/paper/2405.18483/) (2024)
- [Recent Trends in 3D Reconstruction of General Non-Rigid Scenes](https://mlsanity.com/paper/2403.15064/) (2024)
- [OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction](https://mlsanity.com/paper/2203.07977/) (2022)
- [Neural Shape Deformation Priors](https://mlsanity.com/paper/2210.05616/) (2022)
- [ResFields: Residual Neural Fields for Spatiotemporal Signals](https://mlsanity.com/paper/2309.03160/) (2023)
- [Anymate: A Dataset and Baselines for Learning 3D Object Rigging](https://mlsanity.com/paper/2505.06227/) (2025)
- [Spectral Meets Spatial: Harmonising 3D Shape Matching and Interpolation](https://mlsanity.com/paper/2402.18920/) (2024)
- [Make-A-Shape: a Ten-Million-scale 3D Shape Model](https://mlsanity.com/paper/2401.11067/) (2024)
- [Morig: Motion-aware rigging of character meshes from point clouds](https://mlsanity.com/paper/2210.09463/) (2022)

## Abstract (arXiv)

Tracking non-rigidly deforming scenes using range sensors has numerous applications including computer vision, AR/VR, and robotics. However, due to occlusions and physical limitations of range sensors, existing methods only handle the visible surface, thus causing discontinuities and incompleteness in the motion field. To this end, we introduce 4DComplete, a novel data-driven approach that estimates the non-rigid motion for the unobserved geometry. 4DComplete takes as input a partial shape and motion observation, extracts 4D time-space embedding, and jointly infers the missing geometry and motion field using a sparse fully-convolutional network. For network training, we constructed a large-scale synthetic dataset called DeformingThings4D, which consists of 1972 animation sequences spanning 31 different animals or humanoid categories with dense 4D annotation. Experiments show that 4DComplete 1) reconstructs high-resolution volumetric shape and motion field from a partial observation, 2) learns an entangled 4D feature representation that benefits both shape and motion estimation, 3) yields more accurate and natural deformation than classic non-rigid priors such as As-Rigid-As-Possible (ARAP) deformation, and 4) generalizes well to unseen objects in real-world sequences.
