# Reducing Bus Bunching with Asynchronous Multi-Agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2105.00376 · HTML: https://mlsanity.com/paper/2105.00376/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 28 references that are in the map.
- First posted on arXiv 2 May 2021.

## Builds on (most cited first, 10 of 10)

- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [Inductive Representation Learning on Large Graphs](https://mlsanity.com/paper/1706.02216/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Shapley Q-value: A Local Reward Approach to Solve Global Reward Games](https://mlsanity.com/paper/1907.05707/) (2019)
- [Deep Reinforcement Learning for Event-Driven Multi-Agent Decision Processes](https://mlsanity.com/paper/1709.06656/) (2017)

## Built on by (most cited first, 7 of 7)

- [Inferring Latent Temporal Sparse Coordination Graph for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2403.19253/) (2024)
- [Large Language Model-Enhanced Reinforcement Learning for Generic Bus Holding Control Strategies](https://mlsanity.com/paper/2410.10212/) (2024)
- [Single Agent Robust Deep Reinforcement Learning for Bus Fleet Control](https://mlsanity.com/paper/2508.20784/) (2025)
- [Robust Dynamic Bus Control: A Distributional Multi-agent Reinforcement Learning Approach](https://mlsanity.com/paper/2111.01946/) (2021)
- [Cooperative Path Planning with Asynchronous Multiagent Reinforcement Learning](https://mlsanity.com/paper/2409.00754/) (2024)
- [Asynchronous Fractional Multi-Agent Deep Reinforcement Learning for Age-Minimal Mobile Edge Computing](https://mlsanity.com/paper/2409.16832/) (2024)
- [Completion-Aware Cross-Fidelity Offline-to-Online Reinforcement Learning for Multi-Line Bus Holding](https://mlsanity.com/paper/2609.39868/) (2026)

## Abstract (arXiv)

The bus system is a critical component of sustainable urban transportation. However, due to the significant uncertainties in passenger demand and traffic conditions, bus operation is unstable in nature and bus bunching has become a common phenomenon that undermines the reliability and efficiency of bus services. Despite recent advances in multi-agent reinforcement learning (MARL) on traffic control, little research has focused on bus fleet control due to the tricky asynchronous characteristic -- control actions only happen when a bus arrives at a bus stop and thus agents do not act simultaneously. In this study, we formulate route-level bus fleet control as an asynchronous multi-agent reinforcement learning (ASMR) problem and extend the classical actor-critic architecture to handle the asynchronous issue. Specifically, we design a novel critic network to effectively approximate the marginal contribution for other agents, in which graph attention neural network is used to conduct inductive learning for policy evaluation. The critic structure also helps the ego agent optimize its policy more efficiently. We evaluate the proposed framework on real-world bus services and actual passenger demand derived from smart card data. Our results show that the proposed model outperforms both traditional headway-based control methods and existing MARL methods.
