# Differentiable Event Stream Simulator for Non-Rigid 3D Tracking

arXiv: https://arxiv.org/abs/2104.15139 · HTML: https://mlsanity.com/paper/2104.15139/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 8 of its 33 references that are in the map.
- First posted on arXiv 30 Apr 2021.

## Builds on (most cited first, 8 of 8)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Event-based Vision: A Survey](https://mlsanity.com/paper/1904.08405/) (2019)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [EventCap: Monocular 3D Capture of High-Speed Human Motions using an Event Camera](https://mlsanity.com/paper/1908.11505/) (2019)
- [Scalable Dense Non-rigid Structure-from-Motion: A Grassmannian Perspective](https://mlsanity.com/paper/1803.00233/) (2018)
- [Real-Time Panoramic Tracking for Event Cameras](https://mlsanity.com/paper/1703.05161/) (2017)
- [IsMo-GAN: Adversarial Learning for Monocular Non-Rigid 3D Reconstruction](https://mlsanity.com/paper/1904.12144/) (2019)

## Built on by (most cited first, 23 of 23)

- [EventNeRF: Neural Radiance Fields from a Single Colour Event Camera](https://mlsanity.com/paper/2206.11896/) (2022)
- [Event Transformer. A sparse-aware solution for efficient event data processing](https://mlsanity.com/paper/2204.03355/) (2022)
- [Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motion](https://mlsanity.com/paper/2309.08596/) (2023)
- [EVIMO2: An Event Camera Dataset for Motion Segmentation, Optical Flow, Structure from Motion, and Visual Inertial Odometry in Indoor Scenes with Monocular or Stereo Algorithms](https://mlsanity.com/paper/2205.03467/) (2022)
- [State of the Art in Dense Monocular Non-Rigid 3D Reconstruction](https://mlsanity.com/paper/2210.15664/) (2022)
- [EventEgo3D: 3D Human Motion Capture from Egocentric Event Streams](https://mlsanity.com/paper/2404.08640/) (2024)
- [AE-NeRF: Augmenting Event-Based Neural Radiance Fields for Non-ideal Conditions and Larger Scene](https://mlsanity.com/paper/2501.02807/) (2025)
- [Event-based Non-Rigid Reconstruction from Contours](https://mlsanity.com/paper/2210.06270/) (2022)
- [EvHandPose: Event-based 3D Hand Pose Estimation with Sparse Supervision](https://mlsanity.com/paper/2303.02862/) (2023)
- [3D Pose Estimation of Two Interacting Hands from a Monocular Event Camera](https://mlsanity.com/paper/2312.14157/) (2023)
- [Complementing Event Streams and RGB Frames for Hand Mesh Reconstruction](https://mlsanity.com/paper/2403.07346/) (2024)
- [Event Transformer+. A multi-purpose solution for efficient event data processing](https://mlsanity.com/paper/2211.12222/) (2022)
- [HandVoxNet++: 3D Hand Shape and Pose Estimation using Voxel-Based Neural Networks](https://mlsanity.com/paper/2107.01205/) (2021)
- [Real-time event simulation with frame-based cameras](https://mlsanity.com/paper/2209.04634/) (2022)
- [EventEgo3D++: 3D Human Motion Capture from a Head-Mounted Event Camera](https://mlsanity.com/paper/2502.07869/) (2025)
- [Dynamic EventNeRF: Reconstructing General Dynamic Scenes from Multi-view RGB and Event Streams](https://mlsanity.com/paper/2412.06770/) (2024)
- [From Sharp to Blur: Unsupervised Domain Adaptation for 2D Human Pose Estimation Under Extreme Motion Blur Using Event Cameras](https://mlsanity.com/paper/2507.22438/) (2025)
- [Tracking Fast by Learning Slow: An Event-based Speed Adaptive Hand Tracker Leveraging Knowledge in RGB Domain](https://mlsanity.com/paper/2302.14430/) (2023)
- [Enhanced Frame and Event-Based Simulator and Event-Based Video Interpolation Network](https://mlsanity.com/paper/2112.09379/) (2021)
- [Monte Carlo Path Tracing and Statistical Event Detection for Event Camera Simulation](https://mlsanity.com/paper/2408.07996/) (2024)
- [ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Events](https://mlsanity.com/paper/2409.14103/) (2024)
- [Textureless Deformable Surface Reconstruction with Invisible Markers](https://mlsanity.com/paper/2308.13678/) (2023)
- [Event-based Visual Deformation Measurement](https://mlsanity.com/paper/2602.14376/) (2026)

## Abstract (arXiv)

This paper introduces the first differentiable simulator of event streams, i.e., streams of asynchronous brightness change signals recorded by event cameras. Our differentiable simulator enables non-rigid 3D tracking of deformable objects (such as human hands, isometric surfaces and general watertight meshes) from event streams by leveraging an analysis-by-synthesis principle. So far, event-based tracking and reconstruction of non-rigid objects in 3D, like hands and body, has been either tackled using explicit event trajectories or large-scale datasets. In contrast, our method does not require any such processing or data, and can be readily applied to incoming event streams. We show the effectiveness of our approach for various types of non-rigid objects and compare to existing methods for non-rigid 3D tracking. In our experiments, the proposed energy-based formulations outperform competing RGB-based methods in terms of 3D errors. The source code and the new data are publicly available.
