# Discrete-Time Mean Field Control with Environment States

arXiv: https://arxiv.org/abs/2104.14900 · HTML: https://mlsanity.com/paper/2104.14900/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 13 of its 32 references that are in the map.
- First posted on arXiv 30 Apr 2021.

## Builds on (most cited first, 13 of 13)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Multi-Agent Reinforcement Learning: A Selective Overview of Theories and Algorithms](https://mlsanity.com/paper/1911.10635/) (2019)
- [Applications of Deep Reinforcement Learning in Communications and Networking: A Survey](https://mlsanity.com/paper/1810.07862/) (2018)
- [Approximately Solving Mean Field Games via Entropy-Regularized Deep Reinforcement Learning](https://mlsanity.com/paper/2102.01585/) (2021)
- [Mean-Field Controls with Q-learning for Cooperative MARL: Convergence and Complexity Analysis](https://mlsanity.com/paper/2002.04131/) (2020)
- [Markov-Nash Equilibria in Mean-Field Games with Discounted Cost](https://mlsanity.com/paper/1612.07878/) (2016)
- [Mean-field Markov decision processes with common noise and open-loop controls](https://mlsanity.com/paper/1912.07883/) (2019)
- [Decentralised Learning in Systems with Many, Many Strategic Agents](https://mlsanity.com/paper/1803.05028/) (2018)
- [Bellman equation and viscosity solutions for mean-field stochastic control problem](https://mlsanity.com/paper/1512.07866/) (2015)
- [Approximate Nash Equilibria in Partially Observed Stochastic Games with Mean-Field Interactions](https://mlsanity.com/paper/1705.02036/) (2017)
- [McKean-Vlasov optimal control: the dynamic programming principle](https://mlsanity.com/paper/1907.08860/) (2019)
- [A Stochastic Maximum Principle for Risk-Sensitive Mean-Field Type Control](https://mlsanity.com/paper/1404.1441/) (2014)
- [Risk-Sensitive Mean-Field Type Control under Partial Observation](https://mlsanity.com/paper/1411.7231/) (2014)

## Built on by (most cited first, 7 of 7)

- [Learning Graphon Mean Field Games and Approximate Nash Equilibria](https://mlsanity.com/paper/2112.01280/) (2021)
- [A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.03859/) (2022)
- [Unified continuous-time q-learning for mean-field game and mean-field control problems](https://mlsanity.com/paper/2407.04521/) (2024)
- [Major-Minor Mean Field Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2303.10665/) (2023)
- [Continuous-time q-learning for mean-field control with common noise, part-II: q-learning algorithms](https://mlsanity.com/paper/2604.27378/) (2026)
- [Hypergraphon Mean Field Games](https://mlsanity.com/paper/2203.16223/) (2022)
- [Learning Mean-Field Control for Delayed Information Load Balancing in Large Queuing Systems](https://mlsanity.com/paper/2208.04777/) (2022)

## Abstract (arXiv)

Multi-agent reinforcement learning methods have shown remarkable potential in solving complex multi-agent problems but mostly lack theoretical guarantees. Recently, mean field control and mean field games have been established as a tractable solution for large-scale multi-agent problems with many agents. In this work, driven by a motivating scheduling problem, we consider a discrete-time mean field control model with common environment states. We rigorously establish approximate optimality as the number of agents grows in the finite agent case and find that a dynamic programming principle holds, resulting in the existence of an optimal stationary policy. As exact solutions are difficult in general due to the resulting continuous action space of the limiting mean field Markov decision process, we apply established deep reinforcement learning methods to solve the associated mean field control problem. The performance of the learned mean field control policy is compared to typical multi-agent reinforcement learning approaches and is found to converge to the mean field performance for sufficiently many agents, verifying the obtained theoretical results and reaching competitive solutions.
