# Adaptive Appearance Rendering

arXiv: https://arxiv.org/abs/2104.11931 · HTML: https://mlsanity.com/paper/2104.11931/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 44 references that are in the map.
- First posted on arXiv 24 Apr 2021.

## Builds on (most cited first, 30 of 31)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [Unsupervised Learning of Video Representations using LSTMs](https://mlsanity.com/paper/1502.04681/) (2015)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Deep multi-scale video prediction beyond mean square error](https://mlsanity.com/paper/1511.05440/) (2015)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [Video Frame Synthesis using Deep Voxel Flow](https://mlsanity.com/paper/1702.02463/) (2017)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)
- [Generating Images from Captions with Attention](https://mlsanity.com/paper/1511.02793/) (2015)
- [Disentangled Person Image Generation](https://mlsanity.com/paper/1712.02621/) (2017)
- [Video (language) modeling: a baseline for generative models of natural videos](https://mlsanity.com/paper/1412.6604/) (2014)
- [Hierarchical Deep Temporal Models for Group Activity Recognition](https://mlsanity.com/paper/1607.02643/) (2016)
- [StyleBank: An Explicit Representation for Neural Image Style Transfer](https://mlsanity.com/paper/1703.09210/) (2017)
- [Learning to Generate Long-term Future via Hierarchical Prediction](https://mlsanity.com/paper/1704.05831/) (2017)
- [The Pose Knows: Video Forecasting by Generating Pose Futures](https://mlsanity.com/paper/1705.00053/) (2017)
- [Be Your Own Prada: Fashion Synthesis with Structural Coherence](https://mlsanity.com/paper/1710.07346/) (2017)
- [Multi-View Image Generation from a Single-View](https://mlsanity.com/paper/1704.04886/) (2017)
- [Learning to Generate Images of Outdoor Scenes from Attributes and Semantic Layouts](https://mlsanity.com/paper/1612.00215/) (2016)

## Abstract (arXiv)

We propose an approach to generate images of people given a desired appearance and pose. Disentangled representations of pose and appearance are necessary to handle the compound variability in the resulting generated images. Hence, we develop an approach based on intermediate representations of poses and appearance: our pose-guided appearance rendering network firstly encodes the targets' poses using an encoder-decoder neural network. Then the targets' appearances are encoded by learning adaptive appearance filters using a fully convolutional network. Finally, these filters are placed in the encoder-decoder neural networks to complete the rendering. We demonstrate that our model can generate images and videos that are superior to state-of-the-art methods, and can handle pose guided appearance rendering in both image and video generation.
