# Constraint-Guided Reinforcement Learning: Augmenting the Agent-Environment-Interaction

arXiv: https://arxiv.org/abs/2104.11918 · HTML: https://mlsanity.com/paper/2104.11918/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 24 references that are in the map.
- First posted on arXiv 24 Apr 2021.

## Builds on (most cited first, 15 of 15)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Constrained Policy Optimization](https://mlsanity.com/paper/1705.10528/) (2017)
- [Learning Combinatorial Optimization Algorithms over Graphs](https://mlsanity.com/paper/1704.01665/) (2017)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Safe Reinforcement Learning via Shielding](https://mlsanity.com/paper/1708.08611/) (2017)
- [A Lyapunov-based Approach to Safe Reinforcement Learning](https://mlsanity.com/paper/1805.07708/) (2018)
- [Challenges of Real-World Reinforcement Learning](https://mlsanity.com/paper/1904.12901/) (2019)
- [End-to-End Safe Reinforcement Learning through Barrier Functions for Safety-Critical Continuous Control Tasks](https://mlsanity.com/paper/1903.08792/) (2019)
- [Learn What Not to Learn: Action Elimination with Deep Reinforcement Learning](https://mlsanity.com/paper/1809.02121/) (2018)
- [Robust Model Predictive Shielding for Safe Reinforcement Learning with Stochastic Dynamics](https://mlsanity.com/paper/1910.10885/) (2019)
- [Deep Learning for Video Game Playing](https://mlsanity.com/paper/1708.07902/) (2017)
- [Building Ethically Bounded AI](https://mlsanity.com/paper/1812.03980/) (2018)
- [Interpretable Multi-Objective Reinforcement Learning through Policy Orchestration](https://mlsanity.com/paper/1809.08343/) (2018)

## Built on by (most cited first, 1 of 1)

- [Sim-to-Real Transfer of Adaptive Control Parameters for AUV Stabilization under Current Disturbance](https://mlsanity.com/paper/2310.11075/) (2023)

## Abstract (arXiv)

Reinforcement Learning (RL) agents have great successes in solving tasks with large observation and action spaces from limited feedback. Still, training the agents is data-intensive and there are no guarantees that the learned behavior is safe and does not violate rules of the environment, which has limitations for the practical deployment in real-world scenarios. This paper discusses the engineering of reliable agents via the integration of deep RL with constraint-based augmentation models to guide the RL agent towards safe behavior. Within the constraints set, the RL agent is free to adapt and explore, such that its effectiveness to solve the given problem is not hindered. However, once the RL agent leaves the space defined by the constraints, the outside models can provide guidance to still work reliably. We discuss integration points for constraint guidance within the RL process and perform experiments on two case studies: a strictly constrained card game and a grid world environment with additional combinatorial subgoals. Our results show that constraint-guidance does both provide reliability improvements and safer behavior, as well as accelerated training.
