# A learning gap between neuroscience and reinforcement learning

arXiv: https://arxiv.org/abs/2104.10995 · HTML: https://mlsanity.com/paper/2104.10995/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 38 references that are in the map.
- First posted on arXiv 22 Apr 2021.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Exact solutions to the nonlinear dynamics of learning in deep linear neural networks](https://mlsanity.com/paper/1312.6120/) (2013)
- [Neural Turing Machines](https://mlsanity.com/paper/1410.5401/) (2014)
- [Memory Networks](https://mlsanity.com/paper/1410.3916/) (2014)
- [Agent57: Outperforming the Atari Human Benchmark](https://mlsanity.com/paper/2003.13350/) (2020)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [A Survey of the Recent Architectures of Deep Convolutional Neural Networks](https://mlsanity.com/paper/1901.06032/) (2019)
- [Dopamine: A Research Framework for Deep Reinforcement Learning](https://mlsanity.com/paper/1812.06110/) (2018)
- [The Animal-AI Environment: Training and Testing Animal-Like Artificial Cognition](https://mlsanity.com/paper/1909.07483/) (2019)
- [The Kanerva Machine: A Generative Distributed Memory](https://mlsanity.com/paper/1804.01756/) (2018)
- [How to Make Deep RL Work in Practice](https://mlsanity.com/paper/2010.13083/) (2020)

## Built on by (most cited first, 1 of 1)

- [Knowledge is reward: Learning optimal exploration by predictive reward cashing](https://mlsanity.com/paper/2109.08518/) (2021)

## Abstract (arXiv)

Historically, artificial intelligence has drawn much inspiration from neuroscience to fuel advances in the field. However, current progress in reinforcement learning is largely focused on benchmark problems that fail to capture many of the aspects that are of interest in neuroscience today. We illustrate this point by extending a T-maze task from neuroscience for use with reinforcement learning algorithms, and show that state-of-the-art algorithms are not capable of solving this problem. Finally, we point out where insights from neuroscience could help explain some of the issues encountered.
