# Reinforcement Learning using Guided Observability

arXiv: https://arxiv.org/abs/2104.10986 · HTML: https://mlsanity.com/paper/2104.10986/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 35 references that are in the map.
- First posted on arXiv 22 Apr 2021.

## Builds on (most cited first, 15 of 15)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [Deep Variational Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1806.02426/) (2018)
- [Memory-based control with recurrent neural networks](https://mlsanity.com/paper/1512.04455/) (2015)
- [VLocNet++: Deep Multitask Learning for Semantic Visual Localization and Odometry](https://mlsanity.com/paper/1804.08366/) (2018)
- [Guided Deep Reinforcement Learning for Swarm Systems](https://mlsanity.com/paper/1709.06011/) (2017)
- [Learning Deep Control Policies for Autonomous Aerial Vehicles with MPC-Guided Policy Search](https://mlsanity.com/paper/1509.06791/) (2015)
- [Learning Contact-Rich Manipulation Skills with Guided Policy Search](https://mlsanity.com/paper/1501.05611/) (2015)
- [Guided Policy Search as Approximate Mirror Descent](https://mlsanity.com/paper/1607.04614/) (2016)
- [Robotic manipulation of multiple objects as a POMDP](https://mlsanity.com/paper/1402.0649/) (2014)

## Built on by (most cited first, 3 of 3)

- [Privileged Sensing Scaffolds Reinforcement Learning](https://mlsanity.com/paper/2405.14853/) (2024)
- [Diffusion Spectral Representation for Reinforcement Learning](https://mlsanity.com/paper/2406.16121/) (2024)
- [Provable Representation with Efficient Planning for Partial Observable Reinforcement Learning](https://mlsanity.com/paper/2311.12244/) (2023)

## Abstract (arXiv)

Due to recent breakthroughs, reinforcement learning (RL) has demonstrated impressive performance in challenging sequential decision-making problems. However, an open question is how to make RL cope with partial observability which is prevalent in many real-world problems. Contrary to contemporary RL approaches, which focus mostly on improved memory representations or strong assumptions about the type of partial observability, we propose a simple but efficient approach that can be applied together with a wide variety of RL methods. Our main insight is that smoothly transitioning from full observability to partial observability during the training process yields a high performance policy. The approach, called partially observable guided reinforcement learning (PO-GRL), allows to utilize full state information during policy optimization without compromising the optimality of the final policy. A comprehensive evaluation in discrete partially observableMarkov decision process (POMDP) benchmark problems and continuous partially observable MuJoCo and OpenAI gym tasks shows that PO-GRL improves performance. Finally, we demonstrate PO-GRL in the ball-in-the-cup task on a real Barrett WAM robot under partial observability.
