# Visually Guided Sound Source Separation and Localization using Self-Supervised Motion Representations

arXiv: https://arxiv.org/abs/2104.08506 · HTML: https://mlsanity.com/paper/2104.08506/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 65 references that are in the map.
- First posted on arXiv 17 Apr 2021.

## Builds on (most cited first, 30 of 40)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [FaceNet: A Unified Embedding for Face Recognition and Clustering](https://mlsanity.com/paper/1503.03832/) (2015)
- [Learning Deep Features for Discriminative Localization](https://mlsanity.com/paper/1512.04150/) (2015)
- [Two-Stream Convolutional Networks for Action Recognition in Videos](https://mlsanity.com/paper/1406.2199/) (2014)
- [Long-term Recurrent Convolutional Networks for Visual Recognition and Description](https://mlsanity.com/paper/1411.4389/) (2014)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [Cooperative Learning of Audio and Video Models from Self-Supervised Synchronization](https://mlsanity.com/paper/1807.00230/) (2018)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [Deep clustering: Discriminative embeddings for segmentation and separation](https://mlsanity.com/paper/1508.04306/) (2015)
- [Talking Face Generation by Adversarially Disentangled Audio-Visual Representation](https://mlsanity.com/paper/1807.07860/) (2018)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Localizing Visual Sounds the Hard Way](https://mlsanity.com/paper/2104.02691/) (2021)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [Learning to Separate Object Sounds by Watching Unlabeled Video](https://mlsanity.com/paper/1804.01665/) (2018)
- [Multi-modal Dense Video Captioning](https://mlsanity.com/paper/2003.07758/) (2020)
- [Music Gesture for Visual Sound Separation](https://mlsanity.com/paper/2004.09476/) (2020)
- [Co-Separating Sounds of Visual Objects](https://mlsanity.com/paper/1904.07750/) (2019)
- [Look, Listen, and Act: Towards Audio-Visual Embodied Navigation](https://mlsanity.com/paper/1912.11684/) (2019)
- [Foley Music: Learning to Generate Music from Videos](https://mlsanity.com/paper/2007.10984/) (2020)
- [Positive Sample Propagation along the Audio-Visual Event Line](https://mlsanity.com/paper/2104.00239/) (2021)
- [Self-supervised Moving Vehicle Tracking with Stereo Sound](https://mlsanity.com/paper/1910.11760/) (2019)

## Built on by (most cited first, 18 of 18)

- [iQuery: Instruments as Queries for Audio-Visual Sound Separation](https://mlsanity.com/paper/2212.03814/) (2022)
- [AudioScopeV2: Audio-Visual Attention Architectures for Calibrated Open-Domain On-Screen Sound Separation](https://mlsanity.com/paper/2207.10141/) (2022)
- [VocaLiST: An Audio-Visual Synchronisation Model for Lips and Voices](https://mlsanity.com/paper/2204.02090/) (2022)
- [DGFNet: End-to-End Audio-Visual Source Separation Based on Dynamic Gating Fusion](https://mlsanity.com/paper/2504.21366/) (2025)
- [High-Quality Visually-Guided Sound Separation from Diverse Categories](https://mlsanity.com/paper/2308.00122/) (2023)
- [LAVSS: Location-Guided Audio-Visual Spatial Audio Separation](https://mlsanity.com/paper/2310.20446/) (2023)
- [Continual Audio-Visual Sound Separation](https://mlsanity.com/paper/2411.02860/) (2024)
- [V-SlowFast Network for Efficient Visual Sound Separation](https://mlsanity.com/paper/2109.08867/) (2021)
- [Improving On-Screen Sound Separation for Open-Domain Videos with Audio-Visual Self-Attention](https://mlsanity.com/paper/2106.09669/) (2021)
- [Speaker Extraction with Co-Speech Gestures Cue](https://mlsanity.com/paper/2203.16840/) (2022)
- [Complementary and Contrastive Learning for Audio-Visual Segmentation](https://mlsanity.com/paper/2510.10051/) (2025)
- [Beyond Visual Field of View: Perceiving 3D Environment with Echoes and Vision](https://mlsanity.com/paper/2207.01136/) (2022)
- [MMAudioSep: Taming Video-to-Audio Generative Model Towards Video/Text-Queried Sound Separation](https://mlsanity.com/paper/2510.09065/) (2025)
- [SeCo: Separating Unknown Musical Visual Sounds with Consistency Guidance](https://mlsanity.com/paper/2203.13535/) (2022)
- [Multimodal Transformer Distillation for Audio-Visual Synchronization](https://mlsanity.com/paper/2210.15563/) (2022)
- [High-Quality Sound Separation Across Diverse Categories via Visually-Guided Generative Modeling](https://mlsanity.com/paper/2509.22063/) (2025)
- [Egocentric Audio-Visual Noise Suppression](https://mlsanity.com/paper/2211.03643/) (2022)
- [SoundLoc3D: Invisible 3D Sound Source Localization and Classification Using a Multimodal RGB-D Acoustic Camera](https://mlsanity.com/paper/2412.16861/) (2024)

## Abstract (arXiv)

The objective of this paper is to perform audio-visual sound source separation, i.e.~to separate component audios from a mixture based on the videos of sound sources. Moreover, we aim to pinpoint the source location in the input video sequence. Recent works have shown impressive audio-visual separation results when using prior knowledge of the source type (e.g. human playing instrument) and pre-trained motion detectors (e.g. keypoints or optical flows). However, at the same time, the models are limited to a certain application domain. In this paper, we address these limitations and make the following contributions: i) we propose a two-stage architecture, called Appearance and Motion network (AMnet), where the stages specialise to appearance and motion cues, respectively. The entire system is trained in a self-supervised manner; ii) we introduce an Audio-Motion Embedding (AME) framework to explicitly represent the motions that related to sound; iii) we propose an audio-motion transformer architecture for audio and motion feature fusion; iv) we demonstrate state-of-the-art performance on two challenging datasets (MUSIC-21 and AVE) despite the fact that we do not use any pre-trained keypoint detectors or optical flow estimators. Project page: https://ly-zhu.github.io/self-supervised-motion-representations
