# Language Models are Few-Shot Butlers

arXiv: https://arxiv.org/abs/2104.07972 · HTML: https://mlsanity.com/paper/2104.07972/

## Key facts

- Cited by 27 papers in the map (data through 14 Oct 2026).
- Builds on 20 of its 29 references that are in the map.
- First posted on arXiv 16 Apr 2021.

## Builds on (most cited first, 20 of 20)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [GLUE: A Multi-Task Benchmark and Analysis Platform for Natural Language Understanding](https://mlsanity.com/paper/1804.07461/) (2018)
- [HuggingFace's Transformers: State-of-the-art Natural Language Processing](https://mlsanity.com/paper/1910.03771/) (2019)
- [SuperGLUE: A Stickier Benchmark for General-Purpose Language Understanding Systems](https://mlsanity.com/paper/1905.00537/) (2019)
- [Know What You Don't Know: Unanswerable Questions for SQuAD](https://mlsanity.com/paper/1806.03822/) (2018)
- [Calibrate Before Use: Improving Few-Shot Performance of Language Models](https://mlsanity.com/paper/2102.09690/) (2021)
- [Making Pre-trained Language Models Better Few-shot Learners](https://mlsanity.com/paper/2012.15723/) (2020)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [CoQA: A Conversational Question Answering Challenge](https://mlsanity.com/paper/1808.07042/) (2018)
- [TextWorld: A Learning Environment for Text-based Games](https://mlsanity.com/paper/1806.11532/) (2018)
- [Interactive Fiction Games: A Colossal Adventure](https://mlsanity.com/paper/1909.05398/) (2019)
- [A Survey of Reinforcement Learning Informed by Natural Language](https://mlsanity.com/paper/1906.03926/) (2019)
- [Keep CALM and Explore: Language Models for Action Generation in Text-based Games](https://mlsanity.com/paper/2010.02903/) (2020)
- [Deep Reinforcement Learning with a Natural Language Action Space](https://mlsanity.com/paper/1511.04636/) (2015)
- [HIGhER : Improving instruction following with Hindsight Generation for Experience Replay](https://mlsanity.com/paper/1910.09451/) (2019)

## Built on by (most cited first, 27 of 27)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [LLM-Planner: Few-Shot Grounded Planning for Embodied Agents with Large Language Models](https://mlsanity.com/paper/2212.04088/) (2022)
- [SmartPlay: A Benchmark for LLMs as Intelligent Agents](https://mlsanity.com/paper/2310.01557/) (2023)
- [Embodied Multi-Modal Agent trained by an LLM from a Parallel TextWorld](https://mlsanity.com/paper/2311.16714/) (2023)
- [TwHIN-BERT: A Socially-Enriched Pre-trained Language Model for Multilingual Tweet Representations at Twitter](https://mlsanity.com/paper/2209.07562/) (2022)
- [Plan, Eliminate, and Track -- Language Models are Good Teachers for Embodied Agents](https://mlsanity.com/paper/2305.02412/) (2023)
- [MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned](https://mlsanity.com/paper/2202.10583/) (2022)
- [WALL-E: World Alignment by Rule Learning Improves World Model-based LLM Agents](https://mlsanity.com/paper/2410.07484/) (2024)
- [ReAct Meets ActRe: When Language Agents Enjoy Training Data Autonomy](https://mlsanity.com/paper/2403.14589/) (2024)
- [Few-shot Subgoal Planning with Language Models](https://mlsanity.com/paper/2205.14288/) (2022)
- [Adapting LLM Agents with Universal Feedback in Communication](https://mlsanity.com/paper/2310.01444/) (2023)
- [A Systematic Survey of Text Worlds as Embodied Natural Language Environments](https://mlsanity.com/paper/2107.04132/) (2021)
- [Policy Improvement using Language Feedback Models](https://mlsanity.com/paper/2402.07876/) (2024)
- [Responsible Task Automation: Empowering Large Language Models as Responsible Task Automators](https://mlsanity.com/paper/2306.01242/) (2023)
- [Generalizability of Large Language Model-Based Agents: A Comprehensive Survey](https://mlsanity.com/paper/2509.16330/) (2025)
- [Embodied CoT Distillation From LLM To Off-the-shelf Agents](https://mlsanity.com/paper/2412.11499/) (2024)
- [A Picture is Worth a Thousand Words: Language Models Plan from Pixels](https://mlsanity.com/paper/2303.09031/) (2023)
- [WALL-E 2.0: World Alignment by NeuroSymbolic Learning improves World Model-based LLM Agents](https://mlsanity.com/paper/2504.15785/) (2025)
- [EMAC+: Embodied Multimodal Agent for Collaborative Planning with VLM+LLM](https://mlsanity.com/paper/2505.19905/) (2025)
- [NeSyPr: Neurosymbolic Proceduralization For Efficient Embodied Reasoning](https://mlsanity.com/paper/2510.19429/) (2025)
- [Improving Generalization in Task-oriented Dialogues with Workflows and Action Plans](https://mlsanity.com/paper/2306.01729/) (2023)
- [Code Models are Zero-shot Precondition Reasoners](https://mlsanity.com/paper/2311.09601/) (2023)
- [ITCMA: A Generative Agent Based on a Computational Consciousness Structure](https://mlsanity.com/paper/2403.20097/) (2024)
- [MCTS-EP: Empowering Embodied Planning with Online Preference Optimization](https://mlsanity.com/paper/2509.17116/) (2025)
- [LLM Guided Inductive Inference for Solving Compositional Problems](https://mlsanity.com/paper/2309.11688/) (2023)

## Abstract (arXiv)

Pretrained language models demonstrate strong performance in most NLP tasks when fine-tuned on small task-specific datasets. Hence, these autoregressive models constitute ideal agents to operate in text-based environments where language understanding and generative capabilities are essential. Nonetheless, collecting expert demonstrations in such environments is a time-consuming endeavour. We introduce a two-stage procedure to learn from a small set of demonstrations and further improve by interacting with an environment. We show that language models fine-tuned with only 1.2% of the expert demonstrations and a simple reinforcement learning algorithm achieve a 51% absolute improvement in success rate over existing methods in the ALFWorld environment.
