# Aligning Latent and Image Spaces to Connect the Unconnectable

arXiv: https://arxiv.org/abs/2104.06954 · HTML: https://mlsanity.com/paper/2104.06954/

## Key facts

- Cited by 70 papers in the map (data through 14 Oct 2026).
- Builds on 63 of its 80 references that are in the map.
- First posted on arXiv 14 Apr 2021.

## Builds on (most cited first, 30 of 63)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Large Scale GAN Training for High Fidelity Natural Image Synthesis](https://mlsanity.com/paper/1809.11096/) (2018)
- [Implicit Neural Representations with Periodic Activation Functions](https://mlsanity.com/paper/2006.09661/) (2020)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Group Normalization](https://mlsanity.com/paper/1803.08494/) (2018)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Instance Normalization: The Missing Ingredient for Fast Stylization](https://mlsanity.com/paper/1607.08022/) (2016)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Which Training Methods for GANs do actually Converge?](https://mlsanity.com/paper/1801.04406/) (2018)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [Convolutional Sequence to Sequence Learning](https://mlsanity.com/paper/1705.03122/) (2017)
- [Learning Continuous Image Representation with Local Implicit Image Function](https://mlsanity.com/paper/2012.09161/) (2020)
- [Non-Autoregressive Neural Machine Translation](https://mlsanity.com/paper/1711.02281/) (2017)
- [Spherical CNNs](https://mlsanity.com/paper/1801.10130/) (2018)

## Built on by (most cited first, 30 of 70)

- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold](https://mlsanity.com/paper/2305.10973/) (2023)
- [WorldScore: A Unified Evaluation Benchmark for World Generation](https://mlsanity.com/paper/2504.00983/) (2025)
- [EpiGRAF: Rethinking training of 3D GANs](https://mlsanity.com/paper/2206.10535/) (2022)
- [DiffuseVAE: Efficient, Controllable and High-Fidelity Generation from Low-Dimensional Latents](https://mlsanity.com/paper/2201.00308/) (2022)
- [DiffCollage: Parallel Generation of Large Content with Diffusion Models](https://mlsanity.com/paper/2303.17076/) (2023)
- [ZigMa: A DiT-style Zigzag Mamba Diffusion Model](https://mlsanity.com/paper/2403.13802/) (2024)
- [InfiniteNature-Zero: Learning Perpetual View Generation of Natural Scenes from Single Images](https://mlsanity.com/paper/2207.11148/) (2022)
- [Frido: Feature Pyramid Diffusion for Complex Scene Image Synthesis](https://mlsanity.com/paper/2208.13753/) (2022)
- [NUWA-Infinity: Autoregressive over Autoregressive Generation for Infinite Visual Synthesis](https://mlsanity.com/paper/2207.09814/) (2022)
- [InfiniCity: Infinite-Scale City Synthesis](https://mlsanity.com/paper/2301.09637/) (2023)
- [ITI-GEN: Inclusive Text-to-Image Generation](https://mlsanity.com/paper/2309.05569/) (2023)
- [Third Time's the Charm? Image and Video Editing with StyleGAN3](https://mlsanity.com/paper/2201.13433/) (2022)
- [DiffDreamer: Towards Consistent Unsupervised Single-view Scene Extrapolation with Conditional Diffusion Models](https://mlsanity.com/paper/2211.12131/) (2022)
- [Community Forensics: Using Thousands of Generators to Train Fake Image Detectors](https://mlsanity.com/paper/2411.04125/) (2024)
- [Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creation](https://mlsanity.com/paper/2203.14668/) (2022)
- [Patched Denoising Diffusion Models For High-Resolution Image Synthesis](https://mlsanity.com/paper/2308.01316/) (2023)
- [Persistent Nature: A Generative Model of Unbounded 3D Worlds](https://mlsanity.com/paper/2303.13515/) (2023)
- [Boosting Latent Diffusion with Flow Matching](https://mlsanity.com/paper/2312.07360/) (2023)
- [The Power of Sound (TPoS): Audio Reactive Video Generation with Stable Diffusion](https://mlsanity.com/paper/2309.04509/) (2023)
- [Adaptively-Realistic Image Generation from Stroke and Sketch with Diffusion Model](https://mlsanity.com/paper/2208.12675/) (2022)
- [Sound-Guided Semantic Video Generation](https://mlsanity.com/paper/2204.09273/) (2022)
- [Generative Visual Prompt: Unifying Distributional Control of Pre-Trained Generative Models](https://mlsanity.com/paper/2209.06970/) (2022)
- [WorldMark: A Unified Benchmark Suite for Interactive Video World Models](https://mlsanity.com/paper/2604.21686/) (2026)
- [Musika! Fast Infinite Waveform Music Generation](https://mlsanity.com/paper/2208.08706/) (2022)
- [Text2Light: Zero-Shot Text-Driven HDR Panorama Generation](https://mlsanity.com/paper/2209.09898/) (2022)
- [Hierarchical Patch Diffusion Models for High-Resolution Video Generation](https://mlsanity.com/paper/2406.07792/) (2024)
- [3D Scene Generation: A Survey](https://mlsanity.com/paper/2505.05474/) (2025)
- [Arbitrary-Scale Image Synthesis](https://mlsanity.com/paper/2204.02273/) (2022)
- [Make-It-4D: Synthesizing a Consistent Long-Term Dynamic Scene Video from a Single Image](https://mlsanity.com/paper/2308.10257/) (2023)

## Abstract (arXiv)

In this work, we develop a method to generate infinite high-resolution images with diverse and complex content. It is based on a perfectly equivariant generator with synchronous interpolations in the image and latent spaces. Latent codes, when sampled, are positioned on the coordinate grid, and each pixel is computed from an interpolation of the nearby style codes. We modify the AdaIN mechanism to work in such a setup and train the generator in an adversarial setting to produce images positioned between any two latent vectors. At test time, this allows for generating complex and diverse infinite images and connecting any two unrelated scenes into a single arbitrarily large panorama. Apart from that, we introduce LHQ: a new dataset of lhqsize high-resolution nature landscapes. We test the approach on LHQ, LSUN Tower and LSUN Bridge and outperform the baselines by at least 4 times in terms of quality and diversity of the produced infinite images. The project page is located at https://universome.github.io/alis.
