# Generative Landmarks

arXiv: https://arxiv.org/abs/2104.04055 · HTML: https://mlsanity.com/paper/2104.04055/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 6 of its 11 references that are in the map.
- First posted on arXiv 8 Apr 2021.

## Builds on (most cited first, 6 of 6)

- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing](https://mlsanity.com/paper/2011.15126/) (2020)
- [Everybody Dance Now](https://mlsanity.com/paper/1808.07371/) (2018)
- [Look at Boundary: A Boundary-Aware Face Alignment Algorithm](https://mlsanity.com/paper/1805.10483/) (2018)
- [Practical Face Reconstruction via Differentiable Ray Tracing](https://mlsanity.com/paper/2101.05356/) (2021)
- [Supervision by Registration and Triangulation for Landmark Detection](https://mlsanity.com/paper/2101.09866/) (2021)

## Abstract (arXiv)

We propose a general purpose approach to detect landmarks with improved temporal consistency, and personalization. Most sparse landmark detection methods rely on laborious, manually labelled landmarks, where inconsistency in annotations over a temporal volume leads to sub-optimal landmark learning. Further, high-quality landmarks with personalization is often hard to achieve. We pose landmark detection as an image translation problem. We capture two sets of unpaired marked (with paint) and unmarked videos. We then use a generative adversarial network and cyclic consistency to predict deformations of landmark templates that simulate markers on unmarked images until these images are indistinguishable from ground-truth marked images. Our novel method does not rely on manually labelled priors, is temporally consistent, and image class agnostic -- face, and hand landmarks detection examples are shown.
