# TRiPOD: Human Trajectory and Pose Dynamics Forecasting in the Wild

arXiv: https://arxiv.org/abs/2104.04029 · HTML: https://mlsanity.com/paper/2104.04029/

## Key facts

- Cited by 52 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 66 references that are in the map.
- First posted on arXiv 8 Apr 2021.

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Graph Attention Networks](https://mlsanity.com/paper/1710.10903/) (2017)
- [How Powerful are Graph Neural Networks?](https://mlsanity.com/paper/1810.00826/) (2018)
- [Neural Message Passing for Quantum Chemistry](https://mlsanity.com/paper/1704.01212/) (2017)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Future Frame Prediction for Anomaly Detection -- A New Baseline](https://mlsanity.com/paper/1712.09867/) (2017)
- [On human motion prediction using recurrent neural networks](https://mlsanity.com/paper/1705.02445/) (2017)
- [Social-STGCNN: A Social Spatio-Temporal Graph Convolutional Neural Network for Human Trajectory Prediction](https://mlsanity.com/paper/2002.11927/) (2020)
- [DESIRE: Distant Future Prediction in Dynamic Scenes with Interacting Agents](https://mlsanity.com/paper/1704.04394/) (2017)
- [SoPhie: An Attentive GAN for Predicting Paths Compliant to Social and Physical Constraints](https://mlsanity.com/paper/1806.01482/) (2018)
- [It Is Not the Journey but the Destination: Endpoint Conditioned Trajectory Prediction](https://mlsanity.com/paper/2004.02025/) (2020)
- [Structural-RNN: Deep Learning on Spatio-Temporal Graphs](https://mlsanity.com/paper/1511.05298/) (2015)
- [Social-BiGAT: Multimodal Trajectory Forecasting using Bicycle-GAN and Graph Attention Networks](https://mlsanity.com/paper/1907.03395/) (2019)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [Long-term Human Motion Prediction with Scene Context](https://mlsanity.com/paper/2007.03672/) (2020)
- [DLow: Diversifying Latent Flows for Diverse Human Motion Prediction](https://mlsanity.com/paper/2003.08386/) (2020)
- [Transformer Networks for Trajectory Forecasting](https://mlsanity.com/paper/2003.08111/) (2020)
- [HP-GAN: Probabilistic 3D human motion prediction via GAN](https://mlsanity.com/paper/1711.09561/) (2017)
- [PoseTrack: A Benchmark for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1710.10000/) (2017)
- [History Repeats Itself: Human Motion Prediction via Motion Attention](https://mlsanity.com/paper/2007.11755/) (2020)
- [A Spatio-temporal Transformer for 3D Human Motion Prediction](https://mlsanity.com/paper/2004.08692/) (2020)
- [Dynamic Multiscale Graph Neural Networks for 3D Skeleton-Based Human Motion Prediction](https://mlsanity.com/paper/2003.08802/) (2020)
- [Human Trajectory Forecasting in Crowds: A Deep Learning Perspective](https://mlsanity.com/paper/2007.03639/) (2020)
- [Contact and Human Dynamics from Monocular Video](https://mlsanity.com/paper/2007.11678/) (2020)
- [The Pose Knows: Video Forecasting by Generating Pose Futures](https://mlsanity.com/paper/1705.00053/) (2017)
- [MT-VAE: Learning Motion Transformations to Generate Multimodal Human Dynamics](https://mlsanity.com/paper/1808.04545/) (2018)
- [Context-aware Human Motion Prediction](https://mlsanity.com/paper/1904.03419/) (2019)

## Built on by (most cited first, 30 of 52)

- [Stochastic Scene-Aware Motion Prediction](https://mlsanity.com/paper/2108.08284/) (2021)
- [TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding](https://mlsanity.com/paper/2401.08399/) (2024)
- [HumanMAC: Masked Motion Completion for Human Motion Prediction](https://mlsanity.com/paper/2302.03665/) (2023)
- [Seamless Human Motion Composition with Blended Positional Encodings](https://mlsanity.com/paper/2402.15509/) (2024)
- [ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generation](https://mlsanity.com/paper/2203.07706/) (2022)
- [Multi-Person Extreme Motion Prediction](https://mlsanity.com/paper/2105.08825/) (2021)
- [Multi-Person 3D Motion Prediction with Multi-Range Transformers](https://mlsanity.com/paper/2111.12073/) (2021)
- [CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement](https://mlsanity.com/paper/2406.19353/) (2024)
- [Multi-agent Long-term 3D Human Pose Forecasting via Interaction-aware Trajectory Conditioning](https://mlsanity.com/paper/2404.05218/) (2024)
- [Stochastic Multi-Person 3D Motion Forecasting](https://mlsanity.com/paper/2306.05421/) (2023)
- [Trajectory-Aware Body Interaction Transformer for Multi-Person Pose Forecasting](https://mlsanity.com/paper/2303.05095/) (2023)
- [A Survey on Human Interaction Motion Generation](https://mlsanity.com/paper/2503.12763/) (2025)
- [SoMoFormer: Multi-Person Pose Forecasting with Transformers](https://mlsanity.com/paper/2208.14023/) (2022)
- [Robots That Can See: Leveraging Human Pose for Trajectory Prediction](https://mlsanity.com/paper/2309.17209/) (2023)
- [Simple Baseline for Single Human Motion Forecasting](https://mlsanity.com/paper/2110.07495/) (2021)
- [Reconstructing Groups of People with Hypergraph Relational Reasoning](https://mlsanity.com/paper/2308.15844/) (2023)
- [Unsupervised Sampling Promoting for Stochastic Human Trajectory Prediction](https://mlsanity.com/paper/2304.04298/) (2023)
- [HiT-DVAE: Human Motion Generation via Hierarchical Transformer Dynamical VAE](https://mlsanity.com/paper/2204.01565/) (2022)
- [Joint-Relation Transformer for Multi-Person Motion Prediction](https://mlsanity.com/paper/2308.04808/) (2023)
- [Didn't see that coming: a survey on non-verbal social human behavior forecasting](https://mlsanity.com/paper/2203.02480/) (2022)
- [Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction](https://mlsanity.com/paper/2501.06035/) (2025)
- [Physical Plausibility-aware Trajectory Prediction via Locomotion Embodiment](https://mlsanity.com/paper/2503.17267/) (2025)
- [Conditional Temporal Variational AutoEncoder for Action Video Prediction](https://mlsanity.com/paper/2108.05658/) (2021)
- [Social Motion Prediction with Cognitive Hierarchies](https://mlsanity.com/paper/2311.04726/) (2023)
- [Comparison of Spatio-Temporal Models for Human Motion and Pose Forecasting in Face-to-Face Interaction Scenarios](https://mlsanity.com/paper/2203.03245/) (2022)
- [SoMoFormer: Social-Aware Motion Transformer for Multi-Person Motion Prediction](https://mlsanity.com/paper/2208.09224/) (2022)
- [Enhanced Human-Robot Collaboration using Constrained Probabilistic Human-Motion Prediction](https://mlsanity.com/paper/2310.03314/) (2023)
- [Bidirectional Progressive Transformer for Interaction Intention Anticipation](https://mlsanity.com/paper/2405.05552/) (2024)
- [Driver-WM: A Driver-Centric Traffic-Conditioned Latent World Model for In-Cabin Dynamics Rollout](https://mlsanity.com/paper/2605.05092/) (2026)
- [Efficient Multi-Person Motion Prediction by Lightweight Spatial and Temporal Interactions](https://mlsanity.com/paper/2507.09446/) (2025)

## Abstract (arXiv)

Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle information embedded in the humans' interactions with each other and with the objects present in the scene. In this paper, we propose a novel TRajectory and POse Dynamics (nicknamed TRiPOD) method based on graph attentional networks to model the human-human and human-object interactions both in the input space and the output space (decoded future output). The model is supplemented by a message passing interface over the graphs to fuse these different levels of interactions efficiently. Furthermore, to incorporate a real-world challenge, we propound to learn an indicator representing whether an estimated body joint is visible/invisible at each frame, e.g. due to occlusion or being outside the sensor field of view. Finally, we introduce a new benchmark for this joint task based on two challenging datasets (PoseTrack and 3DPW) and propose evaluation metrics to measure the effectiveness of predictions in the global space, even when there are invisible cases of joints. Our evaluation shows that TRiPOD outperforms all prior work and state-of-the-art specifically designed for each of the trajectory and pose forecasting tasks.
