# Localizing Visual Sounds the Hard Way

arXiv: https://arxiv.org/abs/2104.02691 · HTML: https://mlsanity.com/paper/2104.02691/

## Key facts

- Cited by 170 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 39 references that are in the map.
- First posted on arXiv 6 Apr 2021.

## Builds on (most cited first, 23 of 23)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Rich feature hierarchies for accurate object detection and semantic segmentation](https://mlsanity.com/paper/1311.2524/) (2013)
- [VGGSound: A Large-scale Audio-Visual Dataset](https://mlsanity.com/paper/2004.14368/) (2020)
- [Training Region-based Object Detectors with Online Hard Example Mining](https://mlsanity.com/paper/1604.03540/) (2016)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Scale-recurrent Network for Deep Image Deblurring](https://mlsanity.com/paper/1802.01770/) (2018)
- [The Sound of Pixels](https://mlsanity.com/paper/1804.03160/) (2018)
- [Objects that Sound](https://mlsanity.com/paper/1712.06651/) (2017)
- [SoundNet: Learning Sound Representations from Unlabeled Video](https://mlsanity.com/paper/1610.09001/) (2016)
- [Learning to Localize Sound Source in Visual Scenes](https://mlsanity.com/paper/1803.03849/) (2018)
- [Self-Supervised Learning of Audio-Visual Objects from Video](https://mlsanity.com/paper/2008.04237/) (2020)
- [Video Representation Learning by Dense Predictive Coding](https://mlsanity.com/paper/1909.04656/) (2019)
- [The VIA Annotation Software for Images, Audio and Video](https://mlsanity.com/paper/1904.10699/) (2019)
- [The Sound of Motions](https://mlsanity.com/paper/1904.05979/) (2019)
- [Unified Multisensory Perception: Weakly-Supervised Audio-Visual Video Parsing](https://mlsanity.com/paper/2007.10558/) (2020)
- [Multiple Sound Sources Localization from Coarse to Fine](https://mlsanity.com/paper/2007.06355/) (2020)
- [Jointly Discovering Visual Objects and Spoken Words from Raw Sensory Input](https://mlsanity.com/paper/1804.01452/) (2018)
- [2.5D Visual Sound](https://mlsanity.com/paper/1812.04204/) (2018)
- [Self-supervised Moving Vehicle Tracking with Stereo Sound](https://mlsanity.com/paper/1910.11760/) (2019)
- [Self-Supervised Audio-Visual Co-Segmentation](https://mlsanity.com/paper/1904.09013/) (2019)
- [On Attention Modules for Audio-Visual Synchronization](https://mlsanity.com/paper/1812.06071/) (2018)

## Built on by (most cited first, 30 of 170)

- [NExT-GPT: Any-to-Any Multimodal LLM](https://mlsanity.com/paper/2309.05519/) (2023)
- [Attention Bottlenecks for Multimodal Fusion](https://mlsanity.com/paper/2107.00135/) (2021)
- [Learning to Answer Questions in Dynamic Audio-Visual Scenarios](https://mlsanity.com/paper/2203.14072/) (2022)
- [Multi-modal Learning with Missing Modality via Shared-Specific Feature Modelling](https://mlsanity.com/paper/2307.14126/) (2023)
- [Audio-Visual Segmentation](https://mlsanity.com/paper/2207.05042/) (2022)
- [BuboGPT: Enabling Visual Grounding in Multi-Modal LLMs](https://mlsanity.com/paper/2307.08581/) (2023)
- [GroundingGPT:Language Enhanced Multi-modal Grounding Model](https://mlsanity.com/paper/2401.06071/) (2024)
- [Localizing Visual Sounds the Easy Way](https://mlsanity.com/paper/2203.09324/) (2022)
- [Audio-Visual Segmentation with Semantics](https://mlsanity.com/paper/2301.13190/) (2023)
- [A Closer Look at Weakly-Supervised Audio-Visual Source Localization](https://mlsanity.com/paper/2209.09634/) (2022)
- [Vision Transformers are Parameter-Efficient Audio-Visual Learners](https://mlsanity.com/paper/2212.07983/) (2022)
- [AVSegFormer: Audio-Visual Segmentation with Transformer](https://mlsanity.com/paper/2307.01146/) (2023)
- [Mix and Localize: Localizing Sound Sources in Mixtures](https://mlsanity.com/paper/2211.15058/) (2022)
- [Referred by Multi-Modality: A Unified Temporal Transformer for Video Object Segmentation](https://mlsanity.com/paper/2305.16318/) (2023)
- [CATR: Combinatorial-Dependence Audio-Queried Transformer for Audio-Visual Video Segmentation](https://mlsanity.com/paper/2309.09709/) (2023)
- [Audio-Visual Grouping Network for Sound Localization from Mixtures](https://mlsanity.com/paper/2303.17056/) (2023)
- [POP-3D: Open-Vocabulary 3D Occupancy Prediction from Images](https://mlsanity.com/paper/2401.09413/) (2024)
- [Learning Audio-Visual Source Localization via False Negative Aware Contrastive Learning](https://mlsanity.com/paper/2303.11302/) (2023)
- [Dense-Localizing Audio-Visual Events in Untrimmed Videos: A Large-Scale Benchmark and Baseline](https://mlsanity.com/paper/2303.12930/) (2023)
- [Annotation-free Audio-Visual Segmentation](https://mlsanity.com/paper/2305.11019/) (2023)
- [Exploiting Transformation Invariance and Equivariance for Self-supervised Sound Localisation](https://mlsanity.com/paper/2206.12772/) (2022)
- [Improving Multi-Modal Learning with Uni-Modal Teachers](https://mlsanity.com/paper/2106.11059/) (2021)
- [Sound to Visual Scene Generation by Audio-to-Visual Latent Alignment](https://mlsanity.com/paper/2303.17490/) (2023)
- [STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events](https://mlsanity.com/paper/2306.09126/) (2023)
- [Audio-Visual Synchronisation in the wild](https://mlsanity.com/paper/2112.04432/) (2021)
- [Egocentric Audio-Visual Object Localization](https://mlsanity.com/paper/2303.13471/) (2023)
- [OmniBind: Large-scale Omni Multimodal Representation via Binding Spaces](https://mlsanity.com/paper/2407.11895/) (2024)
- [Improving Audio-Visual Segmentation with Bidirectional Generation](https://mlsanity.com/paper/2308.08288/) (2023)
- [Prompting Segmentation with Sound Is Generalizable Audio-Visual Source Localizer](https://mlsanity.com/paper/2309.07929/) (2023)
- [Connecting Multi-modal Contrastive Representations](https://mlsanity.com/paper/2305.14381/) (2023)

## Abstract (arXiv)

The objective of this work is to localize sound sources that are visible in a video without using manual annotations. Our key technical contribution is to show that, by training the network to explicitly discriminate challenging image fragments, even for images that do contain the object emitting the sound, we can significantly boost the localization performance. We do so elegantly by introducing a mechanism to mine hard samples and add them to a contrastive learning formulation automatically. We show that our algorithm achieves state-of-the-art performance on the popular Flickr SoundNet dataset. Furthermore, we introduce the VGG-Sound Source (VGG-SS) benchmark, a new set of annotations for the recently-introduced VGG-Sound dataset, where the sound sources visible in each video clip are explicitly marked with bounding box annotations. This dataset is 20 times larger than analogous existing ones, contains 5K videos spanning over 200 categories, and, differently from Flickr SoundNet, is video-based. On VGG-SS, we also show that our algorithm achieves state-of-the-art performance against several baselines.
