# Reinforcement Learning Beyond Expectation

arXiv: https://arxiv.org/abs/2104.00540 · HTML: https://mlsanity.com/paper/2104.00540/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 36 references that are in the map.
- First posted on arXiv 29 Mar 2021.

## Builds on (most cited first, 5 of 5)

- [Risk-sensitive Reinforcement Learning](https://mlsanity.com/paper/1311.2097/) (2013)
- [Deep Learning in Mobile and Wireless Networking: A Survey](https://mlsanity.com/paper/1803.04311/) (2018)
- [How Should a Robot Assess Risk? Towards an Axiomatic Theory of Risk in Robotics](https://mlsanity.com/paper/1710.11040/) (2017)
- [Cumulative Prospect Theory Meets Reinforcement Learning: Prediction and Control](https://mlsanity.com/paper/1506.02632/) (2015)
- [Verification of Markov Decision Processes with Risk-Sensitive Measures](https://mlsanity.com/paper/1803.00091/) (2018)

## Built on by (most cited first, 2 of 2)

- [Privacy-Preserving Reinforcement Learning Beyond Expectation](https://mlsanity.com/paper/2203.10165/) (2022)
- [Risk-Aware Distributed Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.02005/) (2023)

## Abstract (arXiv)

The inputs and preferences of human users are important considerations in situations where these users interact with autonomous cyber or cyber-physical systems. In these scenarios, one is often interested in aligning behaviors of the system with the preferences of one or more human users. Cumulative prospect theory (CPT) is a paradigm that has been empirically shown to model a tendency of humans to view gains and losses differently. In this paper, we consider a setting where an autonomous agent has to learn behaviors in an unknown environment. In traditional reinforcement learning, these behaviors are learned through repeated interactions with the environment by optimizing an expected utility. In order to endow the agent with the ability to closely mimic the behavior of human users, we optimize a CPT-based cost. We introduce the notion of the CPT-value of an action taken in a state, and establish the convergence of an iterative dynamic programming-based approach to estimate this quantity. We develop two algorithms to enable agents to learn policies to optimize the CPT-vale, and evaluate these algorithms in environments where a target state has to be reached while avoiding obstacles. We demonstrate that behaviors of the agent learned using these algorithms are better aligned with that of a human user who might be placed in the same environment, and is significantly improved over a baseline that optimizes an expected utility.
