# Neural Video Portrait Relighting in Real-time via Consistency Modeling

arXiv: https://arxiv.org/abs/2104.00484 · HTML: https://mlsanity.com/paper/2104.00484/

## Key facts

- Cited by 46 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 15 of its 71 references that are in the map.
- First posted on arXiv 1 Apr 2021.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 15 of 15)

- [Unsupervised Representation Learning with Deep Convolutional Generative Adversarial Networks](https://mlsanity.com/paper/1511.06434/) (2015)
- [State of the Art on Neural Rendering](https://mlsanity.com/paper/2004.03805/) (2020)
- [FaceScape: a Large-scale High Quality 3D Face Dataset and Detailed Riggable 3D Face Prediction](https://mlsanity.com/paper/2003.13989/) (2020)
- [Learning to Predict Indoor Illumination from a Single Image](https://mlsanity.com/paper/1704.00090/) (2017)
- [Single Image Portrait Relighting](https://mlsanity.com/paper/1905.00824/) (2019)
- [SfSNet: Learning Shape, Reflectance and Illuminance of Faces in the Wild](https://mlsanity.com/paper/1712.01261/) (2017)
- [Learning Physics-guided Face Relighting under Directional Light](https://mlsanity.com/paper/1906.03355/) (2019)
- [Neural Light Transport for Relighting and View Synthesis](https://mlsanity.com/paper/2008.03806/) (2020)
- [Neural Face Editing with Intrinsic Image Disentangling](https://mlsanity.com/paper/1704.04131/) (2017)
- [Deep Sky Modeling for Single Image Outdoor Lighting Estimation](https://mlsanity.com/paper/1905.03897/) (2019)
- [Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Images](https://mlsanity.com/paper/2003.12642/) (2020)
- [Monocular Reconstruction of Neural Face Reflectance Fields](https://mlsanity.com/paper/2008.10247/) (2020)
- [Relighting Images in the Wild with a Self-Supervised Siamese Auto-Encoder](https://mlsanity.com/paper/2012.06444/) (2020)
- [Relightable 3D Head Portraits from a Smartphone Video](https://mlsanity.com/paper/2012.09963/) (2020)
- [Stylizing Face Images via Multiple Exemplars](https://mlsanity.com/paper/1708.08288/) (2017)

## Built on by (most cited first, 30 of 46)

- [Editable Free-viewpoint Video Using a Layered Neural Representation](https://mlsanity.com/paper/2104.14786/) (2021)
- [Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation](https://mlsanity.com/paper/2209.10510/) (2022)
- [Making Images Real Again: A Comprehensive Survey on Deep Image Composition](https://mlsanity.com/paper/2106.14490/) (2021)
- [Relightful Harmonization: Lighting-aware Portrait Background Replacement](https://mlsanity.com/paper/2312.06886/) (2023)
- [Relighting4D: Neural Relightable Human from Videos](https://mlsanity.com/paper/2207.07104/) (2022)
- [UniRelight: Learning Joint Decomposition and Synthesis for Video Relighting](https://mlsanity.com/paper/2506.15673/) (2025)
- [LBM: Latent Bridge Matching for Fast Image-to-Image Translation](https://mlsanity.com/paper/2503.07535/) (2025)
- [Geometry-aware Single-image Full-body Human Relighting](https://mlsanity.com/paper/2207.04750/) (2022)
- [Holo-Relighting: Controllable Volumetric Portrait Relighting from a Single Image](https://mlsanity.com/paper/2403.09632/) (2024)
- [SunStage: Portrait Reconstruction and Relighting using the Sun as a Light Stage](https://mlsanity.com/paper/2204.03648/) (2022)
- [Lux Post Facto: Learning Portrait Performance Relighting with Conditional Video Diffusion and a Hybrid Dataset](https://mlsanity.com/paper/2503.14485/) (2025)
- [VidCRAFT3: Camera, Object, and Lighting Control for Image-to-Video Generation](https://mlsanity.com/paper/2502.07531/) (2025)
- [Real-time 3D-aware Portrait Video Relighting](https://mlsanity.com/paper/2410.18355/) (2024)
- [Video-driven Neural Physically-based Facial Asset for Production](https://mlsanity.com/paper/2202.05592/) (2022)
- [LumiGAN: Unconditional Generation of Relightable 3D Human Faces](https://mlsanity.com/paper/2304.13153/) (2023)
- [Lumen: Consistent Video Relighting and Harmonious Background Replacement with Video Generative Models](https://mlsanity.com/paper/2508.12945/) (2025)
- [ReliTalk: Relightable Talking Portrait Generation from a Single Video](https://mlsanity.com/paper/2309.02434/) (2023)
- [Comprehensive Relighting: Generalizable and Consistent Monocular Human Relighting and Harmonization](https://mlsanity.com/paper/2504.03011/) (2025)
- [UniLumos: Fast and Unified Image and Video Relighting with Physics-Plausible Feedback](https://mlsanity.com/paper/2511.01678/) (2025)
- [Relightable Neural Human Assets from Multi-view Gradient Illuminations](https://mlsanity.com/paper/2212.07648/) (2022)
- [Controllable Light Diffusion for Portraits](https://mlsanity.com/paper/2305.04745/) (2023)
- [TC-Light: Temporally Coherent Generative Rendering for Realistic World Transfer](https://mlsanity.com/paper/2506.18904/) (2025)
- [High-Quality Facial Geometry and Appearance Capture at Home](https://mlsanity.com/paper/2312.03442/) (2023)
- [High-Fidelity Relightable Monocular Portrait Animation with Lighting-Controllable Video Diffusion Model](https://mlsanity.com/paper/2502.19894/) (2025)
- [LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes](https://mlsanity.com/paper/2601.15283/) (2026)
- [DreamLight: Towards Harmonious and Consistent Image Relighting](https://mlsanity.com/paper/2506.14549/) (2025)
- [3DPR: Single Image 3D Portrait Relight using Generative Priors](https://mlsanity.com/paper/2510.15846/) (2025)
- [Personalized Video Relighting With an At-Home Light Stage](https://mlsanity.com/paper/2311.08843/) (2023)
- [Text2Relight: Creative Portrait Relighting with Text Guidance](https://mlsanity.com/paper/2412.13734/) (2024)
- [HumanOLAT: A Large-Scale Dataset for Full-Body Human Relighting and Novel-View Synthesis](https://mlsanity.com/paper/2508.09137/) (2025)

## Abstract (arXiv)

Video portraits relighting is critical in user-facing human photography, especially for immersive VR/AR experience. Recent advances still fail to recover consistent relit result under dynamic illuminations from monocular RGB stream, suffering from the lack of video consistency supervision. In this paper, we propose a neural approach for real-time, high-quality and coherent video portrait relighting, which jointly models the semantic, temporal and lighting consistency using a new dynamic OLAT dataset. We propose a hybrid structure and lighting disentanglement in an encoder-decoder architecture, which combines a multi-task and adversarial training strategy for semantic-aware consistency modeling. We adopt a temporal modeling scheme via flow-based supervision to encode the conjugated temporal consistency in a cross manner. We also propose a lighting sampling strategy to model the illumination consistency and mutation for natural portrait light manipulation in real-world. Extensive experiments demonstrate the effectiveness of our approach for consistent video portrait light-editing and relighting, even using mobile computing.
