# DEALIO: Data-Efficient Adversarial Learning for Imitation from Observation

arXiv: https://arxiv.org/abs/2104.00163 · HTML: https://mlsanity.com/paper/2104.00163/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 20 of its 40 references that are in the map.
- First posted on arXiv 31 Mar 2021.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 20 of 20)

- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Discriminator-Actor-Critic: Addressing Sample Inefficiency and Reward Bias in Adversarial Imitation Learning](https://mlsanity.com/paper/1809.02925/) (2018)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translation](https://mlsanity.com/paper/1707.03374/) (2017)
- [Learning Continuous Control Policies by Stochastic Value Gradients](https://mlsanity.com/paper/1510.09142/) (2015)
- [Third-Person Imitation Learning](https://mlsanity.com/paper/1703.01703/) (2017)
- [Recent Advances in Imitation Learning from Observation](https://mlsanity.com/paper/1905.13566/) (2019)
- [Provably Efficient Imitation Learning from Observation Alone](https://mlsanity.com/paper/1905.10948/) (2019)
- [Learning human behaviors from motion capture by adversarial imitation](https://mlsanity.com/paper/1707.02201/) (2017)
- [Off-Policy Imitation Learning from Observations](https://mlsanity.com/paper/2102.13185/) (2021)
- [Leveraging Human Guidance for Deep Reinforcement Learning Tasks](https://mlsanity.com/paper/1909.09906/) (2019)
- [OptionGAN: Learning Joint Reward-Policy Options using Generative Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1709.06683/) (2017)
- [Combining Model-Based and Model-Free Updates for Trajectory-Centric Reinforcement Learning](https://mlsanity.com/paper/1703.03078/) (2017)
- [Imitation Learning from Video by Leveraging Proprioception](https://mlsanity.com/paper/1905.09335/) (2019)
- [RIDM: Reinforced Inverse Dynamics Modeling for Learning from a Single Observed Demonstration](https://mlsanity.com/paper/1906.07372/) (2019)
- [Active Task-Inference-Guided Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/2001.09227/) (2020)
- [Guided Policy Search as Approximate Mirror Descent](https://mlsanity.com/paper/1607.04614/) (2016)
- [Sample-efficient Adversarial Imitation Learning from Observation](https://mlsanity.com/paper/1906.07374/) (2019)

## Built on by (most cited first, 4 of 4)

- [A Survey of Imitation Learning Methods, Environments and Metrics](https://mlsanity.com/paper/2404.19456/) (2024)
- [A Coupled Flow Approach to Imitation Learning](https://mlsanity.com/paper/2305.00303/) (2023)
- [Adversarial Imitation Learning from Video using a State Observer](https://mlsanity.com/paper/2202.00243/) (2022)
- [Model-Based Imitation Learning Using Entropy Regularization of Model and Policy](https://mlsanity.com/paper/2206.10101/) (2022)

## Abstract (arXiv)

In imitation learning from observation IfO, a learning agent seeks to imitate a demonstrating agent using only observations of the demonstrated behavior without access to the control signals generated by the demonstrator. Recent methods based on adversarial imitation learning have led to state-of-the-art performance on IfO problems, but they typically suffer from high sample complexity due to a reliance on data-inefficient, model-free reinforcement learning algorithms. This issue makes them impractical to deploy in real-world settings, where gathering samples can incur high costs in terms of time, energy, and risk. In this work, we hypothesize that we can incorporate ideas from model-based reinforcement learning with adversarial methods for IfO in order to increase the data efficiency of these methods without sacrificing performance. Specifically, we consider time-varying linear Gaussian policies, and propose a method that integrates the linear-quadratic regulator with path integral policy improvement into an existing adversarial IfO framework. The result is a more data-efficient IfO algorithm with better performance, which we show empirically in four simulation domains: using far fewer interactions with the environment, the proposed method exhibits similar or better performance than the existing technique.
