# Fully Convolutional Scene Graph Generation

arXiv: https://arxiv.org/abs/2103.16083 · HTML: https://mlsanity.com/paper/2103.16083/

## Key facts

- Cited by 57 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 67 references that are in the map.
- First posted on arXiv 30 Mar 2021.

## Builds on (most cited first, 30 of 46)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [FCOS: Fully Convolutional One-Stage Object Detection](https://mlsanity.com/paper/1904.01355/) (2019)
- [Group Normalization](https://mlsanity.com/paper/1803.08494/) (2018)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [Objects as Points](https://mlsanity.com/paper/1904.07850/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [EfficientDet: Scalable and Efficient Object Detection](https://mlsanity.com/paper/1911.09070/) (2019)
- [Deep Visual-Semantic Alignments for Generating Image Descriptions](https://mlsanity.com/paper/1412.2306/) (2014)
- [CornerNet: Detecting Objects as Paired Keypoints](https://mlsanity.com/paper/1808.01244/) (2018)
- [AttnGAN: Fine-Grained Text to Image Generation with Attentional Generative Adversarial Networks](https://mlsanity.com/paper/1711.10485/) (2017)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Improved Semantic Representations From Tree-Structured Long Short-Term Memory Networks](https://mlsanity.com/paper/1503.00075/) (2015)
- [RepPoints: Point Set Representation for Object Detection](https://mlsanity.com/paper/1904.11490/) (2019)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [Exploring Visual Relationship for Image Captioning](https://mlsanity.com/paper/1809.07041/) (2018)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)

## Built on by (most cited first, 30 of 57)

- [SGTR: End-to-end Scene Graph Generation with Transformer](https://mlsanity.com/paper/2112.12970/) (2021)
- [RelTR: Relation Transformer for Scene Graph Generation](https://mlsanity.com/paper/2201.11460/) (2022)
- [Relationformer: A Unified Framework for Image-to-Graph Generation](https://mlsanity.com/paper/2203.10202/) (2022)
- [EGTR: Extracting Graph from Transformer for Scene Graph Generation](https://mlsanity.com/paper/2404.02072/) (2024)
- [RLIPv2: Fast Scaling of Relational Language-Image Pre-training](https://mlsanity.com/paper/2308.09351/) (2023)
- [Structured Sparse R-CNN for Direct Scene Graph Generation](https://mlsanity.com/paper/2106.10815/) (2021)
- [Incremental 3D Semantic Scene Graph Prediction from RGB Sequences](https://mlsanity.com/paper/2305.02743/) (2023)
- [Expanding Scene Graph Boundaries: Fully Open-vocabulary Scene Graph Generation via Visual-Concept Alignment and Retention](https://mlsanity.com/paper/2311.10988/) (2023)
- [Iterative Scene Graph Generation](https://mlsanity.com/paper/2207.13440/) (2022)
- [Iterative Scene Graph Generation with Generative Transformers](https://mlsanity.com/paper/2211.16636/) (2022)
- [Plane Geometry Diagram Parsing](https://mlsanity.com/paper/2205.09363/) (2022)
- [Meta Spatio-Temporal Debiasing for Video Scene Graph Generation](https://mlsanity.com/paper/2207.11441/) (2022)
- [Comprehensive Visual Question Answering on Point Clouds through Compositional Scene Manipulation](https://mlsanity.com/paper/2112.11691/) (2021)
- [Pair then Relation: Pair-Net for Panoptic Scene Graph Generation](https://mlsanity.com/paper/2307.08699/) (2023)
- [Scene Graph Generation with Role-Playing Large Language Models](https://mlsanity.com/paper/2410.15364/) (2024)
- [Towards a Unified Transformer-based Framework for Scene Graph Generation and Human-object Interaction Detection](https://mlsanity.com/paper/2311.01755/) (2023)
- [Grounded Situation Recognition with Transformers](https://mlsanity.com/paper/2111.10135/) (2021)
- [PGDP5K: A Diagram Parsing Dataset for Plane Geometry Problems](https://mlsanity.com/paper/2205.09947/) (2022)
- [Label Semantic Knowledge Distillation for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2208.03763/) (2022)
- [LASER: A Neuro-Symbolic Framework for Learning Spatial-Temporal Scene Graphs with Weak Supervision](https://mlsanity.com/paper/2304.07647/) (2023)
- [DSGG: Dense Relation Transformer for an End-to-end Scene Graph Generation](https://mlsanity.com/paper/2403.14886/) (2024)
- [Universal Scene Graph Generation](https://mlsanity.com/paper/2503.15005/) (2025)
- [Hydra-SGG: Hybrid Relation Assignment for One-stage Scene Graph Generation](https://mlsanity.com/paper/2409.10262/) (2024)
- [Rethinking the Evaluation of Unbiased Scene Graph Generation](https://mlsanity.com/paper/2208.01909/) (2022)
- [Reusing Attention for One-stage Lane Topology Understanding](https://mlsanity.com/paper/2507.17617/) (2025)
- [SSGVS: Semantic Scene Graph-to-Video Synthesis](https://mlsanity.com/paper/2211.06119/) (2022)
- [Leveraging Predicate and Triplet Learning for Scene Graph Generation](https://mlsanity.com/paper/2406.02038/) (2024)
- [Single-Stage Visual Relationship Learning using Conditional Queries](https://mlsanity.com/paper/2306.05689/) (2023)
- [Skew Class-balanced Re-weighting for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2301.00351/) (2023)
- [AUG: A New Dataset and An Efficient Model for Aerial Image Urban Scene Graph Generation](https://mlsanity.com/paper/2404.07788/) (2024)

## Abstract (arXiv)

This paper presents a fully convolutional scene graph generation (FCSGG) model that detects objects and relations simultaneously. Most of the scene graph generation frameworks use a pre-trained two-stage object detector, like Faster R-CNN, and build scene graphs using bounding box features. Such pipeline usually has a large number of parameters and low inference speed. Unlike these approaches, FCSGG is a conceptually elegant and efficient bottom-up approach that encodes objects as bounding box center points, and relationships as 2D vector fields which are named as Relation Affinity Fields (RAFs). RAFs encode both semantic and spatial features, and explicitly represent the relationship between a pair of objects by the integral on a sub-region that points from subject to object. FCSGG only utilizes visual features and still generates strong results for scene graph generation. Comprehensive experiments on the Visual Genome dataset demonstrate the efficacy, efficiency, and generalizability of the proposed method. FCSGG achieves highly competitive results on recall and zero-shot recall with significantly reduced inference time.
