# POSEFusion: Pose-guided Selective Fusion for Single-view Human Volumetric Capture

arXiv: https://arxiv.org/abs/2103.15331 · HTML: https://mlsanity.com/paper/2103.15331/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 62 references that are in the map.
- First posted on arXiv 29 Mar 2021.

## Builds on (most cited first, 27 of 27)

- [Stacked Hourglass Networks for Human Pose Estimation](https://mlsanity.com/paper/1603.06937/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation](https://mlsanity.com/paper/1808.05942/) (2018)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [DeepCap: Monocular Human Performance Capture Using Weak Supervision](https://mlsanity.com/paper/2003.08325/) (2020)
- [BodyNet: Volumetric Inference of 3D Human Body Shapes](https://mlsanity.com/paper/1804.04875/) (2018)
- [Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction](https://mlsanity.com/paper/2007.11432/) (2020)
- [BundleFusion: Real-time Globally Consistent 3D Reconstruction using On-the-fly Surface Re-integration](https://mlsanity.com/paper/1604.01093/) (2016)
- [DenseRaC: Joint 3D Pose and Shape Estimation by Dense Render-and-Compare](https://mlsanity.com/paper/1910.00116/) (2019)
- [DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensor](https://mlsanity.com/paper/1804.06023/) (2018)
- [VolumeDeform: Real-time Volumetric Non-rigid Reconstruction](https://mlsanity.com/paper/1603.08161/) (2016)
- [Monocular Real-Time Volumetric Performance Capture](https://mlsanity.com/paper/2007.13988/) (2020)
- [Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformation](https://mlsanity.com/paper/1904.10506/) (2019)
- [SiCloPe: Silhouette-Based Clothed People](https://mlsanity.com/paper/1901.00049/) (2018)
- [Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Images](https://mlsanity.com/paper/1908.00439/) (2019)
- [SimulCap : Single-View Human Performance Capture with Cloth Simulation](https://mlsanity.com/paper/1903.06323/) (2019)
- [FACSIMILE: Fast and Accurate Scans From an Image in Less Than a Second](https://mlsanity.com/paper/1909.00883/) (2019)
- [Robust 3D Self-portraits in Seconds](https://mlsanity.com/paper/2004.02460/) (2020)
- [Shape-Aware Human Pose and Shape Reconstruction Using Multi-View Images](https://mlsanity.com/paper/1908.09464/) (2019)
- [TexMesh: Reconstructing Detailed Human Texture and Geometry from RGB-D Video](https://mlsanity.com/paper/2008.00158/) (2020)
- [General Dynamic Scene Reconstruction from Multiple View Video](https://mlsanity.com/paper/1509.09294/) (2015)
- [ArticulatedFusion: Real-time Reconstruction of Motion, Geometry and Segmentation Using a Single Depth Camera](https://mlsanity.com/paper/1807.07243/) (2018)

## Built on by (most cited first, 22 of 22)

- [ARAH: Animatable Volume Rendering of Articulated Human SDFs](https://mlsanity.com/paper/2210.10036/) (2022)
- [Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition](https://mlsanity.com/paper/2302.11566/) (2023)
- [MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images](https://mlsanity.com/paper/2106.11944/) (2021)
- [HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting](https://mlsanity.com/paper/2312.03461/) (2023)
- [PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence](https://mlsanity.com/paper/2203.01754/) (2022)
- [NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions](https://mlsanity.com/paper/2202.12825/) (2022)
- [DiffuStereo: High Quality Human Reconstruction via Diffusion-based Stereo Using Sparse Cameras](https://mlsanity.com/paper/2207.08000/) (2022)
- [Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras](https://mlsanity.com/paper/2108.10378/) (2021)
- [OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction](https://mlsanity.com/paper/2203.07977/) (2022)
- [RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions from Monocular RGBD Stream](https://mlsanity.com/paper/2104.14837/) (2021)
- [Human Performance Capture from Monocular Video in the Wild](https://mlsanity.com/paper/2111.14672/) (2021)
- [AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture](https://mlsanity.com/paper/2207.02031/) (2022)
- [Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream](https://mlsanity.com/paper/2304.03184/) (2023)
- [NSF: Neural Surface Fields for Human Modeling from Monocular Depth](https://mlsanity.com/paper/2308.14847/) (2023)
- [MonoNHR: Monocular Neural Human Renderer](https://mlsanity.com/paper/2210.00627/) (2022)
- [DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humans](https://mlsanity.com/paper/2404.00485/) (2024)
- [Self-supervised 3D Human Mesh Recovery from Noisy Point Clouds](https://mlsanity.com/paper/2107.07539/) (2021)
- [Geometry-aware Two-scale PIFu Representation for Human Reconstruction](https://mlsanity.com/paper/2112.02082/) (2021)
- [EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representation](https://mlsanity.com/paper/2503.05162/) (2025)
- [CrossHuman: Learning Cross-Guidance from Multi-Frame Images for Human Reconstruction](https://mlsanity.com/paper/2207.09735/) (2022)
- [UnconFuse: Avatar Reconstruction from Unconstrained Images](https://mlsanity.com/paper/2211.10098/) (2022)
- [COSMU: Complete 3D human shape from monocular unconstrained images](https://mlsanity.com/paper/2407.10586/) (2024)

## Abstract (arXiv)

We propose POse-guided SElective Fusion (POSEFusion), a single-view human volumetric capture method that leverages tracking-based methods and tracking-free inference to achieve high-fidelity and dynamic 3D reconstruction. By contributing a novel reconstruction framework which contains pose-guided keyframe selection and robust implicit surface fusion, our method fully utilizes the advantages of both tracking-based methods and tracking-free inference methods, and finally enables the high-fidelity reconstruction of dynamic surface details even in the invisible regions. We formulate the keyframe selection as a dynamic programming problem to guarantee the temporal continuity of the reconstructed sequence. Moreover, the novel robust implicit surface fusion involves an adaptive blending weight to preserve high-fidelity surface details and an automatic collision handling method to deal with the potential self-collisions. Overall, our method enables high-fidelity and dynamic capture in both visible and invisible regions from a single RGBD camera, and the results and experiments show that our method outperforms state-of-the-art methods.
