# H-GAN: the power of GANs in your Hands

arXiv: https://arxiv.org/abs/2103.15017 · HTML: https://mlsanity.com/paper/2103.15017/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 37 references that are in the map.
- First posted on arXiv 27 Mar 2021.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [CyCADA: Cycle-Consistent Adversarial Domain Adaptation](https://mlsanity.com/paper/1711.03213/) (2017)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [Deep Learning for Image Super-resolution: A Survey](https://mlsanity.com/paper/1902.06068/) (2019)
- [Learning from Simulated and Unsupervised Images through Adversarial Training](https://mlsanity.com/paper/1612.07828/) (2016)
- [Photographic Image Synthesis with Cascaded Refinement Networks](https://mlsanity.com/paper/1707.09405/) (2017)
- [Texture Networks: Feed-forward Synthesis of Textures and Stylized Images](https://mlsanity.com/paper/1603.03417/) (2016)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [A Review of Single-Source Deep Unsupervised Visual Domain Adaptation](https://mlsanity.com/paper/2009.00155/) (2020)
- [Real-time Hand Tracking under Occlusion from an Egocentric RGB-D Sensor](https://mlsanity.com/paper/1704.02201/) (2017)
- [An empirical study on evaluation metrics of generative adversarial networks](https://mlsanity.com/paper/1806.07755/) (2018)
- [Scribbler: Controlling Deep Image Synthesis with Sketch and Color](https://mlsanity.com/paper/1612.00835/) (2016)
- [Perceptual Generative Adversarial Networks for Small Object Detection](https://mlsanity.com/paper/1706.05274/) (2017)
- [How good is my GAN?](https://mlsanity.com/paper/1807.09499/) (2018)
- [What Makes Good Synthetic Training Data for Learning Disparity and Optical Flow Estimation?](https://mlsanity.com/paper/1801.06397/) (2018)
- [Perceptual Adversarial Networks for Image-to-Image Transformation](https://mlsanity.com/paper/1706.09138/) (2017)
- [Focus on defocus: bridging the synthetic to real domain gap for depth estimation](https://mlsanity.com/paper/2005.09623/) (2020)
- [ElderSim: A Synthetic Data Generation Platform for Human Action Recognition in Eldercare Applications](https://mlsanity.com/paper/2010.14742/) (2020)
- [SharinGAN: Combining Synthetic and Real Data for Unsupervised Geometry Estimation](https://mlsanity.com/paper/2006.04026/) (2020)
- [Cycle-consistent Conditional Adversarial Transfer Networks](https://mlsanity.com/paper/1909.07618/) (2019)
- [The RobotriX: An eXtremely Photorealistic and Very-Large-Scale Indoor Dataset of Sequences with Robot Trajectories and Interactions](https://mlsanity.com/paper/1901.06514/) (2019)
- [StRDAN: Synthetic-to-Real Domain Adaptation Network for Vehicle Re-Identification](https://mlsanity.com/paper/2004.12032/) (2020)
- [Improving Image Autoencoder Embeddings with Perceptual Loss](https://mlsanity.com/paper/2001.03444/) (2020)
- [Domain Transfer for 3D Pose Estimation from Color Images without Manual Annotations](https://mlsanity.com/paper/1810.03707/) (2018)

## Built on by (most cited first, 2 of 2)

- [HaDR: Applying Domain Randomization for Generating Synthetic Multimodal Dataset for Hand Instance Segmentation in Cluttered Industrial Environments](https://mlsanity.com/paper/2304.05826/) (2023)
- [Semi-supervised Hand Appearance Recovery via Structure Disentanglement and Dual Adversarial Discrimination](https://mlsanity.com/paper/2303.06380/) (2023)

## Abstract (arXiv)

We present HandGAN (H-GAN), a cycle-consistent adversarial learning approach implementing multi-scale perceptual discriminators. It is designed to translate synthetic images of hands to the real domain. Synthetic hands provide complete ground-truth annotations, yet they are not representative of the target distribution of real-world data. We strive to provide the perfect blend of a realistic hand appearance with synthetic annotations. Relying on image-to-image translation, we improve the appearance of synthetic hands to approximate the statistical distribution underlying a collection of real images of hands. H-GAN tackles not only the cross-domain tone mapping but also structural differences in localized areas such as shading discontinuities. Results are evaluated on a qualitative and quantitative basis improving previous works. Furthermore, we relied on the hand classification task to claim our generated hands are statistically similar to the real domain of hands.
