# KnowRU: Knowledge Reusing via Knowledge Distillation in Multi-agent Reinforcement Learning

arXiv: https://arxiv.org/abs/2103.14891 · HTML: https://mlsanity.com/paper/2103.14891/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in On-policy and self-distillation for LLMs, one of 12 directions in Knowledge distillation.
- Builds on 10 of its 31 references that are in the map.
- First posted on arXiv 27 Mar 2021.

## Placed in

- Knowledge distillation / [On-policy and self-distillation for LLMs](https://mlsanity.com/distill/on-policy-and-self-distillation-for-llms/)

## Builds on (most cited first, 10 of 10)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Value-Decomposition Networks For Cooperative Multi-Agent Learning](https://mlsanity.com/paper/1706.05296/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Regularization for Deep Learning: A Taxonomy](https://mlsanity.com/paper/1710.10686/) (2017)
- [Dual Policy Distillation](https://mlsanity.com/paper/2006.04061/) (2020)
- [Factorized Q-Learning for Large-Scale Multi-Agent Systems](https://mlsanity.com/paper/1809.03738/) (2018)
- [Deep Fictitious Play for Finding Markovian Nash Equilibrium in Multi-Agent Games](https://mlsanity.com/paper/1912.01809/) (2019)
- [Policy Distillation and Value Matching in Multiagent Reinforcement Learning](https://mlsanity.com/paper/1903.06592/) (2019)

## Built on by (most cited first, 6 of 6)

- [Beyond the Edge: An Advanced Exploration of Reinforcement Learning for Mobile Edge Computing, its Applications, and Future Research Trajectories](https://mlsanity.com/paper/2404.14238/) (2024)
- [Matching DNN Compression and Cooperative Training with Resources and Data Availability](https://mlsanity.com/paper/2212.02304/) (2022)
- [Selective Reincarnation: Offline-to-Online Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2304.00977/) (2023)
- [Efficient Open-world Reinforcement Learning via Knowledge Distillation and Autonomous Rule Discovery](https://mlsanity.com/paper/2311.14270/) (2023)
- [A proof of contribution in blockchain using game theoretical deep learning model](https://mlsanity.com/paper/2409.07460/) (2024)
- [Mini Honor of Kings: A Lightweight Environment for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2406.03978/) (2024)

## Abstract (arXiv)

Recently, deep Reinforcement Learning (RL) algorithms have achieved dramatically progress in the multi-agent area. However, training the increasingly complex tasks would be time-consuming and resources-exhausting. To alleviate this problem, efficient leveraging the historical experience is essential, which is under-explored in previous studies as most of the exiting methods may fail to achieve this goal in a continuously variational system due to their complicated design and environmental dynamics. In this paper, we propose a method, named "KnowRU" for knowledge reusing which can be easily deployed in the majority of the multi-agent reinforcement learning algorithms without complicated hand-coded design. We employ the knowledge distillation paradigm to transfer the knowledge among agents with the goal to accelerate the training phase for new tasks, while improving the asymptotic performance of agents. To empirically demonstrate the robustness and effectiveness of KnowRU, we perform extensive experiments on state-of-the-art multi-agent reinforcement learning (MARL) algorithms on collaborative and competitive scenarios. The results show that KnowRU can outperform the recently reported methods, which emphasizes the importance of the proposed knowledge reusing for MARL.
