# Regularized Softmax Deep Multi-Agent Q-Learning

arXiv: https://arxiv.org/abs/2103.11883 · HTML: https://mlsanity.com/paper/2103.11883/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 58 references that are in the map.
- First posted on arXiv 22 Mar 2021.

## Builds on (most cited first, 30 of 31)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.08839/) (2020)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Meta-Gradient Reinforcement Learning](https://mlsanity.com/paper/1805.09801/) (2018)
- [Self-Imitation Learning](https://mlsanity.com/paper/1806.05635/) (2018)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.01929/) (2016)
- [Qatten: A General Framework for Cooperative Multiagent Reinforcement Learning](https://mlsanity.com/paper/2002.03939/) (2020)
- [Evolving Reinforcement Learning Algorithms](https://mlsanity.com/paper/2101.03958/) (2021)
- [Reducing Overestimation Bias in Multi-Agent Domains Using Double Centralized Critics](https://mlsanity.com/paper/1910.01465/) (2019)
- [UneVEn: Universal Value Exploration for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2010.02974/) (2020)
- [Softmax Deep Double Deterministic Policy Gradients](https://mlsanity.com/paper/2010.09177/) (2020)
- [Learning to Play in a Day: Faster Deep Reinforcement Learning by Optimality Tightening](https://mlsanity.com/paper/1611.01606/) (2016)
- [Reinforcement Learning with Dynamic Boltzmann Softmax Updates](https://mlsanity.com/paper/1903.05926/) (2019)
- [Estimating the Maximum Expected Value: An Analysis of (Nested) Cross Validation and the Maximum Sample Average](https://mlsanity.com/paper/1302.7175/) (2013)

## Built on by (most cited first, 19 of 19)

- [Plan Better Amid Conservatism: Offline Multi-Agent Reinforcement Learning with Actor Rectification](https://mlsanity.com/paper/2111.11188/) (2021)
- [Towards a Standardised Performance Evaluation Protocol for Cooperative MARL](https://mlsanity.com/paper/2209.10485/) (2022)
- [Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2309.12696/) (2023)
- [Divergence-Regularized Multi-Agent Actor-Critic](https://mlsanity.com/paper/2110.00304/) (2021)
- [MIXRTs: Toward Interpretable Multi-Agent Reinforcement Learning via Mixing Recurrent Soft Decision Trees](https://mlsanity.com/paper/2209.07225/) (2022)
- [Language-Conditioned Offline RL for Multi-Robot Navigation](https://mlsanity.com/paper/2407.20164/) (2024)
- [Interaction Pattern Disentangling for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2207.03902/) (2022)
- [The Courage to Stop: Overcoming Sunk Cost Fallacy in Deep Reinforcement Learning](https://mlsanity.com/paper/2506.13672/) (2025)
- [Random Policy Evaluation Uncovers Policies of Generative Flow Networks](https://mlsanity.com/paper/2406.02213/) (2024)
- [URB -- Urban Routing Benchmark for RL-equipped Connected Autonomous Vehicles](https://mlsanity.com/paper/2505.17734/) (2025)
- [Diffusing to Coordinate: Efficient Online Multi-Agent Diffusion Policies](https://mlsanity.com/paper/2602.18291/) (2026)
- [Off-Beat Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2205.13718/) (2022)
- [Value-Based Deep Multi-Agent Reinforcement Learning with Dynamic Sparse Training](https://mlsanity.com/paper/2409.19391/) (2024)
- [Beyond Shallow Behavior: Task-Efficient Value-Based Multi-Task Offline MARL via Skill Discovery](https://mlsanity.com/paper/2502.08985/) (2025)
- [Large-scale automatic carbon ion treatment planning for head and neck cancers via parallel multi-agent reinforcement learning](https://mlsanity.com/paper/2511.02314/) (2025)
- [Formal Modelling for Multi-Robot Systems Under Uncertainty](https://mlsanity.com/paper/2305.17018/) (2023)
- [QSIM: Mitigating Overestimation in Multi-Agent Reinforcement Learning via Action Similarity Weighted Q-Learning](https://mlsanity.com/paper/2602.22786/) (2026)
- [Breakthrough the Suboptimal Stable Point in Value-Factorization-Based Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2604.05297/) (2026)
- [Flowing Faster to Coordinate: One-Step Online Multi-Agent Flow Policies](https://mlsanity.com/paper/2610.01882/) (2026)

## Abstract (arXiv)

Tackling overestimation in Q-learning is an important problem that has been extensively studied in single-agent reinforcement learning, but has received comparatively little attention in the multi-agent setting. In this work, we empirically demonstrate that QMIX, a popular Q-learning algorithm for cooperative multi-agent reinforcement learning (MARL), suffers from a more severe overestimation in practice than previously acknowledged, and is not mitigated by existing approaches. We rectify this with a novel regularization-based update scheme that penalizes large joint action-values that deviate from a baseline and demonstrate its effectiveness in stabilizing learning. Furthermore, we propose to employ a softmax operator, which we efficiently approximate in a novel way in the multi-agent setting, to further reduce the potential overestimation bias. Our approach, Regularized Softmax (RES) Deep Multi-Agent Q-Learning, is general and can be applied to any Q-learning based MARL algorithm. We demonstrate that, when applied to QMIX, RES avoids severe overestimation and significantly improves performance, yielding state-of-the-art results in a variety of cooperative multi-agent tasks, including the challenging StarCraft II micromanagement benchmarks.
