# Learn-to-Race: A Multimodal Control Environment for Autonomous Racing

arXiv: https://arxiv.org/abs/2103.11575 · HTML: https://mlsanity.com/paper/2103.11575/

## Key facts

- Cited by 23 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 34 references that are in the map.
- First posted on arXiv 22 Mar 2021.

## Builds on (most cited first, 17 of 17)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [End-to-end Driving via Conditional Imitation Learning](https://mlsanity.com/paper/1710.02410/) (2017)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [Differentiable MPC for End-to-end Planning and Control](https://mlsanity.com/paper/1810.13400/) (2018)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Can Autonomous Vehicles Identify, Recover From, and Adapt to Distribution Shifts?](https://mlsanity.com/paper/2006.14911/) (2020)
- [A Survey of Deep Reinforcement Learning in Video Games](https://mlsanity.com/paper/1912.10944/) (2019)
- [Diverse and Admissible Trajectory Forecasting through Multimodal Context Understanding](https://mlsanity.com/paper/2003.03212/) (2020)
- [Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learning](https://mlsanity.com/paper/2008.07971/) (2020)
- [Multimodal Safety-Critical Scenarios Generation for Decision-Making Algorithms Evaluation](https://mlsanity.com/paper/2009.08311/) (2020)
- [Multilayer Graph-Based Trajectory Planning for Race Vehicles in Dynamic Scenarios](https://mlsanity.com/paper/2005.08664/) (2020)
- [Simulated Car Racing Championship: Competition Software Manual](https://mlsanity.com/paper/1304.1672/) (2013)
- [Minimum Race-Time Planning-Strategy for an Autonomous Electric Racecar](https://mlsanity.com/paper/2005.07127/) (2020)
- [Real-Time Adaptive Velocity Optimization for Autonomous Electric Cars at the Limits of Handling](https://mlsanity.com/paper/2012.13586/) (2020)

## Built on by (most cited first, 23 of 23)

- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [SafeBench: A Benchmarking Platform for Safety Evaluation of Autonomous Vehicles](https://mlsanity.com/paper/2206.09682/) (2022)
- [Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racing](https://mlsanity.com/paper/2202.07008/) (2022)
- [CAT: Closed-loop Adversarial Training for Safe End-to-End Driving](https://mlsanity.com/paper/2310.12432/) (2023)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2106.13948/) (2021)
- [Choose Your Simulator Wisely: A Review on Open-source Simulators for Autonomous Driving](https://mlsanity.com/paper/2311.11056/) (2023)
- [Evaluating Model-free Reinforcement Learning toward Safety-critical Tasks](https://mlsanity.com/paper/2212.05727/) (2022)
- [MEGA-DAgger: Imitation Learning with Multiple Imperfect Experts](https://mlsanity.com/paper/2303.00638/) (2023)
- [Hamilton-Jacobi Reachability in Reinforcement Learning: A Survey](https://mlsanity.com/paper/2407.09645/) (2024)
- [A Super-human Vision-based Reinforcement Learning Agent for Autonomous Racing in Gran Turismo](https://mlsanity.com/paper/2406.12563/) (2024)
- [Safe Autonomous Racing via Approximate Reachability on Ego-vision](https://mlsanity.com/paper/2110.07699/) (2021)
- [Planning with RL and episodic-memory behavioral priors](https://mlsanity.com/paper/2207.01845/) (2022)
- [SafeRL-Kit: Evaluating Efficient Reinforcement Learning Methods for Safe Autonomous Driving](https://mlsanity.com/paper/2206.08528/) (2022)
- [A Simulation Benchmark for Autonomous Racing with Large-Scale Human Data](https://mlsanity.com/paper/2407.16680/) (2024)
- [Learn-to-Race Challenge 2022: Benchmarking Safe Learning and Cross-domain Generalisation in Autonomous Racing](https://mlsanity.com/paper/2205.02953/) (2022)
- [Solving Learn-to-Race Autonomous Racing Challenge by Planning in Latent Space](https://mlsanity.com/paper/2207.01275/) (2022)
- [A Champion-level Vision-based Reinforcement Learning Agent for Competitive Racing in Gran Turismo 7](https://mlsanity.com/paper/2504.09021/) (2025)
- [Distribution-aware Goal Prediction and Conformant Model-based Planning for Safe Autonomous Driving](https://mlsanity.com/paper/2212.08729/) (2022)
- [Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review](https://mlsanity.com/paper/2409.14196/) (2024)
- [AARK: An Open Toolkit for Autonomous Racing Research](https://mlsanity.com/paper/2410.00358/) (2024)
- [Towards Optimal Head-to-head Autonomous Racing with Curriculum Reinforcement Learning](https://mlsanity.com/paper/2308.13491/) (2023)
- [MicroRacer: a didactic environment for Deep Reinforcement Learning](https://mlsanity.com/paper/2203.10494/) (2022)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2304.02738/) (2023)

## Abstract (arXiv)

Existing research on autonomous driving primarily focuses on urban driving, which is insufficient for characterising the complex driving behaviour underlying high-speed racing. At the same time, existing racing simulation frameworks struggle in capturing realism, with respect to visual rendering, vehicular dynamics, and task objectives, inhibiting the transfer of learning agents to real-world contexts. We introduce a new environment, where agents Learn-to-Race (L2R) in simulated competition-style racing, using multimodal information--from virtual cameras to a comprehensive array of inertial measurement sensors. Our environment, which includes a simulator and an interfacing training framework, accurately models vehicle dynamics and racing conditions. In this paper, we release the Arrival simulator for autonomous racing. Next, we propose the L2R task with challenging metrics, inspired by learning-to-drive challenges, Formula-style racing, and multimodal trajectory prediction for autonomous driving. Additionally, we provide the L2R framework suite, facilitating simulated racing on high-precision models of real-world tracks. Finally, we provide an official L2R task dataset of expert demonstrations, as well as a series of baseline experiments and reference implementations. We make all code available: https://github.com/learn-to-race/l2r.
