# Learning to Recommend Frame for Interactive Video Object Segmentation in the Wild

arXiv: https://arxiv.org/abs/2103.10391 · HTML: https://mlsanity.com/paper/2103.10391/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Builds on 25 of its 37 references that are in the map.
- First posted on arXiv 18 Mar 2021.

## Builds on (most cited first, 25 of 25)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [Mask Scoring R-CNN](https://mlsanity.com/paper/1903.00241/) (2019)
- [One-Shot Video Object Segmentation](https://mlsanity.com/paper/1611.05198/) (2016)
- [YouTube-VOS: Sequence-to-Sequence Video Object Segmentation](https://mlsanity.com/paper/1809.00461/) (2018)
- [FEELVOS: Fast End-to-End Embedding Learning for Video Object Segmentation](https://mlsanity.com/paper/1902.09513/) (2019)
- [Learning Video Object Segmentation from Static Images](https://mlsanity.com/paper/1612.02646/) (2016)
- [VideoMatch: Matching based Video Object Segmentation](https://mlsanity.com/paper/1809.01123/) (2018)
- [Blazingly Fast Video Object Segmentation with Pixel-Wise Metric Learning](https://mlsanity.com/paper/1804.03131/) (2018)
- [Video Object Segmentation with Joint Re-identification and Attention-Aware Mask Propagation](https://mlsanity.com/paper/1803.04242/) (2018)
- [The 2018 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1803.00557/) (2018)
- [Memory Aggregation Networks for Efficient Interactive Video Object Segmentation](https://mlsanity.com/paper/2003.13246/) (2020)
- [Fast User-Guided Video Object Segmentation by Interaction-and-Propagation Networks](https://mlsanity.com/paper/1904.09791/) (2019)
- [Pixel-Level Matching for Video Object Segmentation using Convolutional Neural Networks](https://mlsanity.com/paper/1708.05137/) (2017)
- [Progressive Relation Learning for Group Activity Recognition](https://mlsanity.com/paper/1908.02948/) (2019)
- [DMM-Net: Differentiable Mask-Matching Network for Video Object Segmentation](https://mlsanity.com/paper/1909.12471/) (2019)
- [Interactive Video Object Segmentation Using Global and Local Transfer Modules](https://mlsanity.com/paper/2007.08139/) (2020)
- [StartNet: Online Detection of Action Start in Untrimmed Videos](https://mlsanity.com/paper/1903.09868/) (2019)
- [BubbleNets: Learning to Select the Guidance Frame in Video Object Segmentation by Deep Sorting Frames](https://mlsanity.com/paper/1903.11779/) (2019)
- [Patchwork: A Patch-wise Attention Network for Efficient Object Detection and Segmentation in Video Streams](https://mlsanity.com/paper/1904.01784/) (2019)
- [ALBA : Reinforcement Learning for Video Object Segmentation](https://mlsanity.com/paper/2005.13039/) (2020)
- [Adaptive ROI Generation for Video Object Segmentation Using Reinforcement Learning](https://mlsanity.com/paper/1909.12482/) (2019)

## Built on by (most cited first, 18 of 18)

- [MOSE: A New Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2302.01872/) (2023)
- [A Survey on Deep Learning Technique for Video Segmentation](https://mlsanity.com/paper/2107.01153/) (2021)
- [Segment Anything Meets Point Tracking](https://mlsanity.com/paper/2307.01197/) (2023)
- [Full-Duplex Strategy for Video Object Segmentation](https://mlsanity.com/paper/2108.03151/) (2021)
- [MOSEv2: A More Challenging Dataset for Video Object Segmentation in Complex Scenes](https://mlsanity.com/paper/2508.05630/) (2025)
- [XMem++: Production-level Video Segmentation From Few Annotated Frames](https://mlsanity.com/paper/2307.15958/) (2023)
- [LVOS: A Benchmark for Large-scale Long-term Video Object Segmentation](https://mlsanity.com/paper/2404.19326/) (2024)
- [Learning the What and How of Annotation in Video Object Segmentation](https://mlsanity.com/paper/2311.04414/) (2023)
- [Appearance-Based Refinement for Object-Centric Motion Segmentation](https://mlsanity.com/paper/2312.11463/) (2023)
- [LiVOS: Light Video Object Segmentation with Gated Linear Matching](https://mlsanity.com/paper/2411.02818/) (2024)
- [Revisiting Click-based Interactive Video Object Segmentation](https://mlsanity.com/paper/2203.01784/) (2022)
- [Strike the Balance: On-the-Fly Uncertainty based User Interactions for Long-Term Video Object Segmentation](https://mlsanity.com/paper/2408.00169/) (2024)
- [Hybrid Tracker with Pixel and Instance for Video Panoptic Segmentation](https://mlsanity.com/paper/2203.01217/) (2022)
- [Training-Free Robust Interactive Video Object Segmentation](https://mlsanity.com/paper/2406.05485/) (2024)
- [Sketch-based Video Object Segmentation: Benchmark and Analysis](https://mlsanity.com/paper/2311.07261/) (2023)
- [IDPro: Flexible Interactive Video Object Segmentation by ID-queried Concurrent Propagation](https://mlsanity.com/paper/2401.12480/) (2024)
- [ClickVOS: Click Video Object Segmentation](https://mlsanity.com/paper/2403.06130/) (2024)
- [IMPACT-Scribe: Interactive Temporal Action Segmentation with Boundary Scribbles and Query Planning](https://mlsanity.com/paper/2605.01668/) (2026)

## Abstract (arXiv)

This paper proposes a framework for the interactive video object segmentation (VOS) in the wild where users can choose some frames for annotations iteratively. Then, based on the user annotations, a segmentation algorithm refines the masks. The previous interactive VOS paradigm selects the frame with some worst evaluation metric, and the ground truth is required for calculating the evaluation metric, which is impractical in the testing phase. In contrast, in this paper, we advocate that the frame with the worst evaluation metric may not be exactly the most valuable frame that leads to the most performance improvement across the video. Thus, we formulate the frame selection problem in the interactive VOS as a Markov Decision Process, where an agent is learned to recommend the frame under a deep reinforcement learning framework. The learned agent can automatically determine the most valuable frame, making the interactive setting more practical in the wild. Experimental results on the public datasets show the effectiveness of our learned agent without any changes to the underlying VOS algorithms. Our data, code, and models are available at https://github.com/svip-lab/IVOS-W.
