# Human-Inspired Multi-Agent Navigation using Knowledge Distillation

arXiv: https://arxiv.org/abs/2103.10000 · HTML: https://mlsanity.com/paper/2103.10000/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 50 references that are in the map.
- First posted on arXiv 18 Mar 2021.

## Builds on (most cited first, 23 of 23)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [End to End Learning for Self-Driving Cars](https://mlsanity.com/paper/1604.07316/) (2016)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [Policy Distillation](https://mlsanity.com/paper/1511.06295/) (2015)
- [Overcoming Exploration in Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/1709.10089/) (2017)
- [Crowd-Robot Interaction: Crowd-aware Robot Navigation with Attention-based Deep Reinforcement Learning](https://mlsanity.com/paper/1809.08835/) (2018)
- [Emergence of Locomotion Behaviours in Rich Environments](https://mlsanity.com/paper/1707.02286/) (2017)
- [Socially Aware Motion Planning with Deep Reinforcement Learning](https://mlsanity.com/paper/1703.08862/) (2017)
- [Decentralized Non-communicating Multiagent Collision Avoidance with Deep Reinforcement Learning](https://mlsanity.com/paper/1609.07845/) (2016)
- [Motion Planning Among Dynamic, Decision-Making Agents with Deep Reinforcement Learning](https://mlsanity.com/paper/1805.01956/) (2018)
- [Distilling Policy Distillation](https://mlsanity.com/paper/1902.02186/) (2019)
- [Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning](https://mlsanity.com/paper/1709.10082/) (2017)
- [Social NCE: Contrastive Learning of Socially-aware Motion Representations](https://mlsanity.com/paper/2012.11717/) (2020)
- [Socially Compliant Navigation through Raw Depth Inputs with Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1710.02543/) (2017)
- [From Perception to Decision: A Data-driven Approach to End-to-end Motion Planning for Autonomous Ground Robots](https://mlsanity.com/paper/1609.07910/) (2016)
- [DenseCAvoid: Real-time Navigation in Dense Crowds using Anticipatory Behaviors](https://mlsanity.com/paper/2002.03038/) (2020)
- [Deep-Learned Collision Avoidance Policy for Distributed Multi-Agent Navigation](https://mlsanity.com/paper/1609.06838/) (2016)
- [Fully Distributed Multi-Robot Collision Avoidance via Deep Reinforcement Learning for Safe and Efficient Navigation in Complex Scenarios](https://mlsanity.com/paper/1808.03841/) (2018)
- [NH-TTC: A gradient-based framework for generalized anticipatory collision avoidance](https://mlsanity.com/paper/1907.05945/) (2019)

## Built on by (most cited first, 7 of 7)

- [A Survey on Reinforcement Learning Methods in Character Animation](https://mlsanity.com/paper/2203.04735/) (2022)
- [ViLAM: Distilling Vision-Language Reasoning into Attention Maps for Social Robot Navigation](https://mlsanity.com/paper/2503.09820/) (2025)
- [A Study on Learning Social Robot Navigation with Multimodal Perception](https://mlsanity.com/paper/2309.12568/) (2023)
- [Understanding reinforcement learned crowds](https://mlsanity.com/paper/2209.09344/) (2022)
- [Reward Function Design for Crowd Simulation via Reinforcement Learning](https://mlsanity.com/paper/2309.12841/) (2023)
- [Interactive Distillation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2601.05407/) (2026)
- [Learning-Based Motion Planning for Dynamic Environments: From Foundational Algorithms to Emerging Paradigms](https://mlsanity.com/paper/2608.00625/) (2026)

## Abstract (arXiv)

Despite significant advancements in the field of multi-agent navigation, agents still lack the sophistication and intelligence that humans exhibit in multi-agent settings. In this paper, we propose a framework for learning a human-like general collision avoidance policy for agent-agent interactions in fully decentralized, multi-agent environments. Our approach uses knowledge distillation with reinforcement learning to shape the reward function based on expert policies extracted from human trajectory demonstrations through behavior cloning. We show that agents trained with our approach can take human-like trajectories in collision avoidance and goal-directed steering tasks not provided by the demonstrations, outperforming the experts as well as learning-based agents trained without knowledge distillation.
