# ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal References

arXiv: https://arxiv.org/abs/2103.06747 · HTML: https://mlsanity.com/paper/2103.06747/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 79 references that are in the map.
- First posted on arXiv 11 Mar 2021.

## Builds on (most cited first, 30 of 41)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [VIBE: Video Inference for Human Body Pose and Shape Estimation](https://mlsanity.com/paper/1912.05656/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [Implicit Functions in Feature Space for 3D Shape Reconstruction and Completion](https://mlsanity.com/paper/2003.01456/) (2020)
- [Learning 3D Human Dynamics from Video](https://mlsanity.com/paper/1812.01601/) (2018)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [STAR: Sparse Trained Articulated Human Body Regressor](https://mlsanity.com/paper/2008.08535/) (2020)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [Monocular Total Capture: Posing Face, Body, and Hands in the Wild](https://mlsanity.com/paper/1812.01598/) (2018)
- [DeepCap: Monocular Human Performance Capture Using Weak Supervision](https://mlsanity.com/paper/2003.08325/) (2020)
- [Monocular Expressive Body Regression through Body-Driven Attention](https://mlsanity.com/paper/2008.09062/) (2020)
- [TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://mlsanity.com/paper/2003.04583/) (2020)
- [Combining Implicit Function Learning and Parametric Models for 3D Human Reconstruction](https://mlsanity.com/paper/2007.11432/) (2020)
- [VNect: Real-time 3D Human Pose Estimation with a Single RGB Camera](https://mlsanity.com/paper/1705.01583/) (2017)
- [DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensor](https://mlsanity.com/paper/1804.06023/) (2018)
- [LiveCap: Real-time Human Performance Capture from Monocular Video](https://mlsanity.com/paper/1810.02648/) (2018)
- [Towards Accurate Markerless Human Shape and Pose Estimation over Time](https://mlsanity.com/paper/1707.07548/) (2017)
- [VolumeDeform: Real-time Volumetric Non-rigid Reconstruction](https://mlsanity.com/paper/1603.08161/) (2016)
- [Monocular Real-Time Volumetric Performance Capture](https://mlsanity.com/paper/2007.13988/) (2020)

## Built on by (most cited first, 26 of 26)

- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions](https://mlsanity.com/paper/2304.05684/) (2023)
- [Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time](https://mlsanity.com/paper/2202.08614/) (2022)
- [Editable Free-viewpoint Video Using a Layered Neural Representation](https://mlsanity.com/paper/2104.14786/) (2021)
- [Recovering 3D Human Mesh from Monocular Images: A Survey](https://mlsanity.com/paper/2203.01923/) (2022)
- [HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting](https://mlsanity.com/paper/2312.03461/) (2023)
- [DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Cameras](https://mlsanity.com/paper/2105.00261/) (2021)
- [OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers](https://mlsanity.com/paper/2312.08985/) (2023)
- [LiDAR-aid Inertial Poser: Large-scale Human Motion Capture by Sparse Inertial and LiDAR Sensors](https://mlsanity.com/paper/2205.15410/) (2022)
- [I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactions](https://mlsanity.com/paper/2312.08869/) (2023)
- [NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras](https://mlsanity.com/paper/2103.07700/) (2021)
- [SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos](https://mlsanity.com/paper/2104.11452/) (2021)
- [Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions](https://mlsanity.com/paper/2108.00362/) (2021)
- [LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Clouds](https://mlsanity.com/paper/2203.14698/) (2022)
- [MotionChain: Conversational Motion Controllers via Multimodal Prompts](https://mlsanity.com/paper/2404.01700/) (2024)
- [CIMI4D: A Large Multimodal Climbing Motion Dataset under Human-scene Interactions](https://mlsanity.com/paper/2303.17948/) (2023)
- [AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture](https://mlsanity.com/paper/2207.02031/) (2022)
- [Ponymation: Learning Articulated 3D Animal Motions from Unlabeled Online Videos](https://mlsanity.com/paper/2312.13604/) (2023)
- [LiveHPS: LiDAR-based Scene-level Human Pose and Shape Estimation in Free Environment](https://mlsanity.com/paper/2402.17171/) (2024)
- [HybridCap: Inertia-aid Monocular Capture of Challenging Human Motions](https://mlsanity.com/paper/2203.09287/) (2022)
- [RELI11D: A Comprehensive Multimodal Human Motion Dataset and Method](https://mlsanity.com/paper/2403.19501/) (2024)
- [NeuVV: Neural Volumetric Videos with Immersive Rendering and Editing](https://mlsanity.com/paper/2202.06088/) (2022)
- [BOTH2Hands: Inferring 3D Hands from Both Text Prompts and Body Dynamics](https://mlsanity.com/paper/2312.07937/) (2023)
- [LiveHPS++: Robust and Coherent Motion Capture in Dynamic Free Environment](https://mlsanity.com/paper/2407.09833/) (2024)
- [ClimbingCap: Multi-Modal Dataset and Method for Rock Climbing in World Coordinate](https://mlsanity.com/paper/2503.21268/) (2025)
- [Imposing Temporal Consistency on Deep Monocular Body Shape and Pose Estimation](https://mlsanity.com/paper/2202.03074/) (2022)

## Abstract (arXiv)

Capturing challenging human motions is critical for numerous applications, but it suffers from complex motion patterns and severe self-occlusion under the monocular setting. In this paper, we propose ChallenCap -- a template-based approach to capture challenging 3D human motions using a single RGB camera in a novel learning-and-optimization framework, with the aid of multi-modal references. We propose a hybrid motion inference stage with a generation network, which utilizes a temporal encoder-decoder to extract the motion details from the pair-wise sparse-view reference, as well as a motion discriminator to utilize the unpaired marker-based references to extract specific challenging motion characteristics in a data-driven manner. We further adopt a robust motion optimization stage to increase the tracking accuracy, by jointly utilizing the learned motion details from the supervised multi-modal references as well as the reliable motion hints from the input image reference. Extensive experiments on our new challenging motion dataset demonstrate the effectiveness and robustness of our approach to capture challenging human motions.
