# Imitation learning for variable speed motion generation over multiple actions

arXiv: https://arxiv.org/abs/2103.06466 · HTML: https://mlsanity.com/paper/2103.06466/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 12 of its 34 references that are in the map.
- First posted on arXiv 11 Mar 2021.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 12 of 12)

- [A Survey on Contrastive Self-supervised Learning](https://mlsanity.com/paper/2011.00362/) (2020)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Learning Hand-Eye Coordination for Robotic Grasping with Deep Learning and Large-Scale Data Collection](https://mlsanity.com/paper/1603.02199/) (2016)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)
- [DART: Noise Injection for Robust Imitation Learning](https://mlsanity.com/paper/1703.09327/) (2017)
- [Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrations](https://mlsanity.com/paper/1912.04344/) (2019)
- [Sim2Real Transfer for Reinforcement Learning without Dynamics Randomization](https://mlsanity.com/paper/2002.11635/) (2020)
- [Imitation Learning for Object Manipulation Based on Position/Force Information Using Bilateral Control](https://mlsanity.com/paper/1811.03759/) (2018)
- [Baxter's Homunculus: Virtual Reality Spaces for Teleoperation in Manufacturing](https://mlsanity.com/paper/1703.01270/) (2017)
- [Motion Generation Using Bilateral Control-Based Imitation Learning with Autoregressive Learning](https://mlsanity.com/paper/2011.06192/) (2020)
- [Probabilistic Learning of Torque Controllers from Kinematic and Force Constraints](https://mlsanity.com/paper/1712.07249/) (2017)
- [Adversarial Generation of Informative Trajectories for Dynamics System Identification](https://mlsanity.com/paper/2003.01190/) (2020)

## Built on by (most cited first, 3 of 3)

- [SAIL: Faster-than-Demonstration Execution of Imitation Learning Policies](https://mlsanity.com/paper/2506.11948/) (2025)
- [An Independently Learnable Hierarchical Model for Bilateral Control-Based Imitation Learning Applications](https://mlsanity.com/paper/2203.08619/) (2022)
- [Imitation Learning for Nonprehensile Manipulation through Self-Supervised Learning Considering Motion Speed](https://mlsanity.com/paper/2206.10289/) (2022)

## Abstract (arXiv)

Robotic motion generation methods using machine learning have been studied in recent years. Bilateral control-based imitation learning can imitate human motions using force information. By means of this method, variable speed motion generation that considers physical phenomena such as the inertial force and friction can be achieved. However, the previous study only focused on a simple reciprocating motion. To learn the complex relationship between the force and speed more accurately, it is necessary to learn multiple actions using many joints. In this paper, we propose a variable speed motion generation method for multiple motions. We considered four types of neural network models for the motion generation and determined the best model for multiple motions at variable speeds. Subsequently, we used the best model to evaluate the reproducibility of the task completion time for the input completion time command. The results revealed that the proposed method could change the task completion time according to the specified completion time command in multiple motions.
