# CreativeGAN: Editing Generative Adversarial Networks for Creative Design Synthesis

arXiv: https://arxiv.org/abs/2103.06242 · HTML: https://mlsanity.com/paper/2103.06242/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 37 references that are in the map.
- First posted on arXiv 10 Mar 2021.

## Builds on (most cited first, 21 of 21)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Wide Residual Networks](https://mlsanity.com/paper/1605.07146/) (2016)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Unsupervised Anomaly Detection with Generative Adversarial Networks to Guide Marker Discovery](https://mlsanity.com/paper/1703.05921/) (2017)
- [GANomaly: Semi-Supervised Anomaly Detection via Adversarial Training](https://mlsanity.com/paper/1805.06725/) (2018)
- [Sub-Image Anomaly Detection with Deep Pyramid Correspondences](https://mlsanity.com/paper/2005.02357/) (2020)
- [Unsupervised Anomaly Detection via Variational Auto-Encoder for Seasonal KPIs in Web Applications](https://mlsanity.com/paper/1802.03903/) (2018)
- [Adversarially Learned One-Class Classifier for Novelty Detection](https://mlsanity.com/paper/1802.09088/) (2018)
- [VEEGAN: Reducing Mode Collapse in GANs using Implicit Variational Learning](https://mlsanity.com/paper/1705.07761/) (2017)
- [Efficient GAN-Based Anomaly Detection](https://mlsanity.com/paper/1802.06222/) (2018)
- [Rewriting a Deep Generative Model](https://mlsanity.com/paper/2007.15646/) (2020)
- [Deep Nearest Neighbor Anomaly Detection](https://mlsanity.com/paper/2002.10445/) (2020)
- [CAN: Creative Adversarial Networks, Generating "Art" by Learning About Styles and Deviating from Style Norms](https://mlsanity.com/paper/1706.07068/) (2017)
- [A Survey on GANs for Anomaly Detection](https://mlsanity.com/paper/1906.11632/) (2019)
- [Integrating Deep Learning into CAD/CAE System: Generative Design and Evaluation of 3D Conceptual Wheel](https://mlsanity.com/paper/2006.02138/) (2020)
- [MO-PaDGAN: Reparameterizing Engineering Designs for Augmented Multi-objective Optimization](https://mlsanity.com/paper/2009.07110/) (2020)
- [Generative Design by Reinforcement Learning: Enhancing the Diversity of Topology Optimization Designs](https://mlsanity.com/paper/2008.07119/) (2020)

## Built on by (most cited first, 24 of 24)

- [Editing Implicit Assumptions in Text-to-Image Diffusion Models](https://mlsanity.com/paper/2303.08084/) (2023)
- [Deep Generative Models in Engineering Design: A Review](https://mlsanity.com/paper/2110.10863/) (2021)
- [Aligning Optimization Trajectories with Diffusion Models for Constrained Design Generation](https://mlsanity.com/paper/2305.18470/) (2023)
- [ReFACT: Updating Text-to-Image Models by Editing the Text Encoder](https://mlsanity.com/paper/2306.00738/) (2023)
- [Deep Learning in Deterministic Computational Mechanics](https://mlsanity.com/paper/2309.15421/) (2023)
- [Data-Driven Design-by-Analogy: State of the Art and Future Directions](https://mlsanity.com/paper/2106.01592/) (2021)
- [TP2O: Creative Text Pair-to-Object Generation using Balance Swap-Sampling](https://mlsanity.com/paper/2310.01819/) (2023)
- [Conceptual Design Generation Using Large Language Models](https://mlsanity.com/paper/2306.01779/) (2023)
- [PartCraft: Crafting Creative Objects by Parts](https://mlsanity.com/paper/2407.04604/) (2024)
- [Enhancing Creative Generation on Stable Diffusion-based Models](https://mlsanity.com/paper/2503.23538/) (2025)
- [Continual Unlearning for Foundational Text-to-Image Models without Generalization Erosion](https://mlsanity.com/paper/2503.13769/) (2025)
- [ShipHullGAN: A generic parametric modeller for ship hull design using deep convolutional generative model](https://mlsanity.com/paper/2305.00210/) (2023)
- [Transformation vs Tradition: Artificial General Intelligence (AGI) for Arts and Humanities](https://mlsanity.com/paper/2310.19626/) (2023)
- [DreamCreature: Crafting Photorealistic Virtual Creatures from Imagination](https://mlsanity.com/paper/2311.15477/) (2023)
- [Transcending Dimensions using Generative AI: Real-Time 3D Model Generation in Augmented Reality](https://mlsanity.com/paper/2504.21033/) (2025)
- [NITO: Neural Implicit Fields for Resolution-free Topology Optimization](https://mlsanity.com/paper/2402.05073/) (2024)
- [Fr'echet Denoised Distance: Enhancing Plausibility Evaluation for Generated Designs with Denoising Autoencoder](https://mlsanity.com/paper/2403.05352/) (2024)
- [Exploring the Potentials and Challenges of Deep Generative Models in Product Design Conception](https://mlsanity.com/paper/2407.11104/) (2024)
- [Imaginative Walks: Generative Random Walk Deviation Loss for Improved Unseen Learning Representation](https://mlsanity.com/paper/2104.09757/) (2021)
- [Redefining <Creative> in Dictionary: Towards an Enhanced Semantic Understanding of Creative Generation](https://mlsanity.com/paper/2410.24160/) (2024)
- [Chirpy3D: Part-Aware Multi-View Diffusion for Creative Fine-Grained Object Generation](https://mlsanity.com/paper/2501.04144/) (2025)
- [Data-driven intelligent computational design for products: Method, techniques, and applications](https://mlsanity.com/paper/2301.12382/) (2023)
- [LitLinker: Supporting the Ideation of Interdisciplinary Contexts with Large Language Models for Teaching Literature in Elementary Schools](https://mlsanity.com/paper/2502.16097/) (2025)
- [Masked Conditioning for Deep Generative Models](https://mlsanity.com/paper/2505.16725/) (2025)

## Abstract (arXiv)

Modern machine learning techniques, such as deep neural networks, are transforming many disciplines ranging from image recognition to language understanding, by uncovering patterns in big data and making accurate predictions. They have also shown promising results for synthesizing new designs, which is crucial for creating products and enabling innovation. Generative models, including generative adversarial networks (GANs), have proven to be effective for design synthesis with applications ranging from product design to metamaterial design. These automated computational design methods can support human designers, who typically create designs by a time-consuming process of iteratively exploring ideas using experience and heuristics. However, there are still challenges remaining in automatically synthesizing `creative' designs. GAN models, however, are not capable of generating unique designs, a key to innovation and a major gap in AI-based design automation applications. This paper proposes an automated method, named CreativeGAN, for generating novel designs. It does so by identifying components that make a design unique and modifying a GAN model such that it becomes more likely to generate designs with identified unique components. The method combines state-of-art novelty detection, segmentation, novelty localization, rewriting, and generative models for creative design synthesis. Using a dataset of bicycle designs, we demonstrate that the method can create new bicycle designs with unique frames and handles, and generalize rare novelties to a broad set of designs. Our automated method requires no human intervention and demonstrates a way to rethink creative design synthesis and exploration.
