# Full Gradient DQN Reinforcement Learning: A Provably Convergent Scheme

arXiv: https://arxiv.org/abs/2103.05981 · HTML: https://mlsanity.com/paper/2103.05981/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 62 references that are in the map.
- First posted on arXiv 10 Mar 2021.

## Builds on (most cited first, 14 of 14)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [On the Global Convergence of Gradient Descent for Over-parameterized Models using Optimal Transport](https://mlsanity.com/paper/1805.09545/) (2018)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [An Introduction to Deep Reinforcement Learning](https://mlsanity.com/paper/1811.12560/) (2018)
- [On the Theory of Policy Gradient Methods: Optimality, Approximation, and Distribution Shift](https://mlsanity.com/paper/1908.00261/) (2019)
- [Applications of Deep Reinforcement Learning in Communications and Networking: A Survey](https://mlsanity.com/paper/1810.07862/) (2018)
- [Deep Reinforcement Learning for De-Novo Drug Design](https://mlsanity.com/paper/1711.10907/) (2017)
- [Learning to Walk via Deep Reinforcement Learning](https://mlsanity.com/paper/1812.11103/) (2018)
- [Global optimality of softmax policy gradient with single hidden layer neural networks in the mean-field regime](https://mlsanity.com/paper/2010.11858/) (2020)
- [Analysis of gradient descent methods with non-diminishing, bounded errors](https://mlsanity.com/paper/1604.00151/) (2016)
- [Stochastic Recursive Inclusions with Non-Additive Iterate-Dependent Markov Noise](https://mlsanity.com/paper/1607.04735/) (2016)

## Built on by (most cited first, 8 of 8)

- [Stability of Q-Learning Through Design and Optimism](https://mlsanity.com/paper/2307.02632/) (2023)
- [Full Gradient Deep Reinforcement Learning for Average-Reward Criterion](https://mlsanity.com/paper/2304.03729/) (2023)
- [Convex Q Learning in a Stochastic Environment: Extended Version](https://mlsanity.com/paper/2309.05105/) (2023)
- [Does DQN Learn?](https://mlsanity.com/paper/2205.13617/) (2022)
- [Faster Q-Learning Algorithms for Restless Bandits](https://mlsanity.com/paper/2409.05908/) (2024)
- [Model Predictive Control is Almost Optimal for Restless Bandit](https://mlsanity.com/paper/2410.06307/) (2024)
- [Optimistic Training and Convergence of Q-Learning -- Extended Version](https://mlsanity.com/paper/2602.06146/) (2026)
- [Full-Gradient Successor Feature Representations](https://mlsanity.com/paper/2604.00686/) (2026)

## Abstract (arXiv)

We analyze the DQN reinforcement learning algorithm as a stochastic approximation scheme using the o.d.e. (for 'ordinary differential equation') approach and point out certain theoretical issues. We then propose a modified scheme called Full Gradient DQN (FG-DQN, for short) that has a sound theoretical basis and compare it with the original scheme on sample problems. We observe a better performance for FG-DQN.
