# Novel tile segmentation scheme for omnidirectional video

arXiv: https://arxiv.org/abs/2103.05858 · HTML: https://mlsanity.com/paper/2103.05858/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 0 of its 15 references that are in the map.
- First posted on arXiv 10 Mar 2021.

## Built on by (most cited first, 1 of 1)

- [Pseudocylindrical Convolutions for Learned Omnidirectional Image Compression](https://mlsanity.com/paper/2112.13227/) (2021)

## Abstract (arXiv)

Regular omnidirectional video encoding technics use map projection to flatten a scene from a spherical shape into one or several 2D shapes. Common projection methods including equirectangular and cubic projection have varying levels of interpolation that create a large number of non-information-carrying pixels that lead to wasted bitrate. In this paper, we propose a tile based omnidirectional video segmentation scheme which can save up to 28% of pixel area and 20% of BD-rate averagely compared to the traditional equirectangular projection based approach.
