# A Crash Course on Reinforcement Learning

arXiv: https://arxiv.org/abs/2103.04910 · HTML: https://mlsanity.com/paper/2103.04910/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 48 references that are in the map.
- First posted on arXiv 8 Mar 2021.

## Builds on (most cited first, 7 of 7)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Global Convergence of Policy Gradient Methods for the Linear Quadratic Regulator](https://mlsanity.com/paper/1801.05039/) (2018)
- [A Tour of Reinforcement Learning: The View from Continuous Control](https://mlsanity.com/paper/1806.09460/) (2018)
- [From self-tuning regulators to reinforcement learning and back again](https://mlsanity.com/paper/1906.11392/) (2019)

## Abstract (arXiv)

The emerging field of Reinforcement Learning (RL) has led to impressive results in varied domains like strategy games, robotics, etc. This handout aims to give a simple introduction to RL from control perspective and discuss three possible approaches to solve an RL problem: Policy Gradient, Policy Iteration, and Model-building. Dynamical systems might have discrete action-space like cartpole where two possible actions are +1 and -1 or continuous action space like linear Gaussian systems. Our discussion covers both cases.
