# Style-based Point Generator with Adversarial Rendering for Point Cloud Completion

arXiv: https://arxiv.org/abs/2103.02535 · HTML: https://mlsanity.com/paper/2103.02535/

## Key facts

- Cited by 45 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 43 references that are in the map.
- First posted on arXiv 3 Mar 2021.

## Builds on (most cited first, 30 of 34)

- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Deep Sets](https://mlsanity.com/paper/1703.06114/) (2017)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [PointCNN: Convolution On X-Transformed Points](https://mlsanity.com/paper/1801.07791/) (2018)
- [Deep Learning for 3D Point Clouds: A Survey](https://mlsanity.com/paper/1912.12033/) (2019)
- [AtlasNet: A Papier-Mach'e Approach to Learning 3D Surface Generation](https://mlsanity.com/paper/1802.05384/) (2018)
- [PCN: Point Completion Network](https://mlsanity.com/paper/1808.00671/) (2018)
- [SynSin: End-to-end View Synthesis from a Single Image](https://mlsanity.com/paper/1912.08804/) (2019)
- [Neural Point-Based Graphics](https://mlsanity.com/paper/1906.08240/) (2019)
- [SpiderCNN: Deep Learning on Point Sets with Parameterized Convolutional Filters](https://mlsanity.com/paper/1803.11527/) (2018)
- [Differentiable Surface Splatting for Point-based Geometry Processing](https://mlsanity.com/paper/1906.04173/) (2019)
- [Shape Completion using 3D-Encoder-Predictor CNNs and Shape Synthesis](https://mlsanity.com/paper/1612.00101/) (2016)
- [GRNet: Gridding Residual Network for Dense Point Cloud Completion](https://mlsanity.com/paper/2006.03761/) (2020)
- [3D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutions](https://mlsanity.com/paper/1905.06292/) (2019)
- [Point Convolutional Neural Networks by Extension Operators](https://mlsanity.com/paper/1803.10091/) (2018)
- [PF-Net: Point Fractal Network for 3D Point Cloud Completion](https://mlsanity.com/paper/2003.00410/) (2020)
- [Pointwise Convolutional Neural Networks](https://mlsanity.com/paper/1712.05245/) (2017)
- [Cascaded Refinement Network for Point Cloud Completion](https://mlsanity.com/paper/2004.03327/) (2020)
- [Point Cloud Completion by Skip-attention Network with Hierarchical Folding](https://mlsanity.com/paper/2005.03871/) (2020)
- [Unsupervised Learning of Shape and Pose with Differentiable Point Clouds](https://mlsanity.com/paper/1810.09381/) (2018)
- [Local Spectral Graph Convolution for Point Set Feature Learning](https://mlsanity.com/paper/1803.05827/) (2018)

## Built on by (most cited first, 30 of 45)

- [Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion](https://mlsanity.com/paper/2212.06135/) (2022)
- [DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior](https://mlsanity.com/paper/2310.16818/) (2023)
- [Density-aware Chamfer Distance as a Comprehensive Metric for Point Cloud Completion](https://mlsanity.com/paper/2111.12702/) (2021)
- [SeedFormer: Patch Seeds based Point Cloud Completion with Upsample Transformer](https://mlsanity.com/paper/2207.10315/) (2022)
- [Transfer Learning from Synthetic to Real LiDAR Point Cloud for Semantic Segmentation](https://mlsanity.com/paper/2107.05399/) (2021)
- [Unsupervised Point Cloud Representation Learning with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2202.13589/) (2022)
- [Comprehensive Review of Deep Learning-Based 3D Point Cloud Completion Processing and Analysis](https://mlsanity.com/paper/2203.03311/) (2022)
- [PointAttN: You Only Need Attention for Point Cloud Completion](https://mlsanity.com/paper/2203.08485/) (2022)
- [Deep Implicit Surface Point Prediction Networks](https://mlsanity.com/paper/2106.05779/) (2021)
- [Snowflake Point Deconvolution for Point Cloud Completion and Generation with Skip-Transformer](https://mlsanity.com/paper/2202.09367/) (2022)
- [Cross-modal Learning for Image-Guided Point Cloud Shape Completion](https://mlsanity.com/paper/2209.09552/) (2022)
- [SVDFormer: Complementing Point Cloud via Self-view Augmentation and Self-structure Dual-generator](https://mlsanity.com/paper/2307.08492/) (2023)
- [LAKe-Net: Topology-Aware Point Cloud Completion by Localizing Aligned Keypoints](https://mlsanity.com/paper/2203.16771/) (2022)
- [CSDN: Cross-modal Shape-transfer Dual-refinement Network for Point Cloud Completion](https://mlsanity.com/paper/2208.00751/) (2022)
- [3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation](https://mlsanity.com/paper/2209.05434/) (2022)
- [ME-PCN: Point Completion Conditioned on Mask Emptiness](https://mlsanity.com/paper/2108.08187/) (2021)
- [Learning a Structured Latent Space for Unsupervised Point Cloud Completion](https://mlsanity.com/paper/2203.15580/) (2022)
- [Sparse2Dense: Learning to Densify 3D Features for 3D Object Detection](https://mlsanity.com/paper/2211.13067/) (2022)
- [KTNet: Knowledge Transfer for Unpaired 3D Shape Completion](https://mlsanity.com/paper/2111.11976/) (2021)
- [PointCA: Evaluating the Robustness of 3D Point Cloud Completion Models Against Adversarial Examples](https://mlsanity.com/paper/2211.12294/) (2022)
- [DiffuX2CT: Diffusion Learning to Reconstruct CT Images from Biplanar X-Rays](https://mlsanity.com/paper/2407.13545/) (2024)
- [GenPC: Zero-shot Point Cloud Completion via 3D Generative Priors](https://mlsanity.com/paper/2502.19896/) (2025)
- [LaS-Comp: Zero-shot 3D Completion with Latent-Spatial Consistency](https://mlsanity.com/paper/2602.18735/) (2026)
- [Attention-based Transformation from Latent Features to Point Clouds](https://mlsanity.com/paper/2112.05324/) (2021)
- [PatchRD: Detail-Preserving Shape Completion by Learning Patch Retrieval and Deformation](https://mlsanity.com/paper/2207.11790/) (2022)
- [GeoFormer: Learning Point Cloud Completion with Tri-Plane Integrated Transformer](https://mlsanity.com/paper/2408.06596/) (2024)
- [DreamCraft3D++: Efficient Hierarchical 3D Generation with Multi-Plane Reconstruction Model](https://mlsanity.com/paper/2410.12928/) (2024)
- [FSC: Few-point Shape Completion](https://mlsanity.com/paper/2403.07359/) (2024)
- [Temporal Point Cloud Completion with Pose Disturbance](https://mlsanity.com/paper/2202.03084/) (2022)
- [Building-PCC: Building Point Cloud Completion Benchmarks](https://mlsanity.com/paper/2404.15644/) (2024)

## Abstract (arXiv)

In this paper, we proposed a novel Style-based Point Generator with Adversarial Rendering (SpareNet) for point cloud completion. Firstly, we present the channel-attentive EdgeConv to fully exploit the local structures as well as the global shape in point features. Secondly, we observe that the concatenation manner used by vanilla foldings limits its potential of generating a complex and faithful shape. Enlightened by the success of StyleGAN, we regard the shape feature as style code that modulates the normalization layers during the folding, which considerably enhances its capability. Thirdly, we realize that existing point supervisions, e.g., Chamfer Distance or Earth Mover's Distance, cannot faithfully reflect the perceptual quality of the reconstructed points. To address this, we propose to project the completed points to depth maps with a differentiable renderer and apply adversarial training to advocate the perceptual realism under different viewpoints. Comprehensive experiments on ShapeNet and KITTI prove the effectiveness of our method, which achieves state-of-the-art quantitative performance while offering superior visual quality.
