# Run Your Visual-Inertial Odometry on NVIDIA Jetson: Benchmark Tests on a Micro Aerial Vehicle

arXiv: https://arxiv.org/abs/2103.01655 · HTML: https://mlsanity.com/paper/2103.01655/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Mar 2021.

## Built on by (most cited first, 6 of 6)

- [ViViD++: Vision for Visibility Dataset](https://mlsanity.com/paper/2204.06183/) (2022)
- [Struct-MDC: Mesh-Refined Unsupervised Depth Completion Leveraging Structural Regularities from Visual SLAM](https://mlsanity.com/paper/2204.13877/) (2022)
- [SmartPortraits: Depth Powered Handheld Smartphone Dataset of Human Portraits for State Estimation, Reconstruction and Synthesis](https://mlsanity.com/paper/2204.10211/) (2022)
- [Deep Learning on Home Drone: Searching for the Optimal Architecture](https://mlsanity.com/paper/2209.11064/) (2022)
- [High-Speed Stereo Visual SLAM for Low-Powered Computing Devices](https://mlsanity.com/paper/2410.04090/) (2024)
- [Vision-based localization methods under GPS-denied conditions](https://mlsanity.com/paper/2211.11988/) (2022)

## Abstract (arXiv)

This paper presents benchmark tests of various visual(-inertial) odometry algorithms on NVIDIA Jetson platforms. The compared algorithms include mono and stereo, covering Visual Odometry (VO) and Visual-Inertial Odometry (VIO): VINS-Mono, VINS-Fusion, Kimera, ALVIO, Stereo-MSCKF, ORB-SLAM2 stereo, and ROVIO. As these methods are mainly used for unmanned aerial vehicles (UAVs), they must perform well in situations where the size of the processing board and weight is limited. Jetson boards released by NVIDIA satisfy these constraints as they have a sufficiently powerful central processing unit (CPU) and graphics processing unit (GPU) for image processing. However, in existing studies, the performance of Jetson boards as a processing platform for executing VO/VIO has not been compared extensively in terms of the usage of computing resources and accuracy. Therefore, this study compares representative VO/VIO algorithms on several NVIDIA Jetson platforms, namely NVIDIA Jetson TX2, Xavier NX, and AGX Xavier, and introduces a novel dataset 'KAIST VIO dataset' for UAVs. Including pure rotations, the dataset has several geometric trajectories that are harsh to visual(-inertial) state estimation. The evaluation is performed in terms of the accuracy of estimated odometry, CPU usage, and memory usage on various Jetson boards, algorithms, and trajectories. We present the {results of the} comprehensive benchmark test and release the dataset for the computer vision and robotics applications.
