# Diverse Critical Interaction Generation for Planning and Planner Evaluation

arXiv: https://arxiv.org/abs/2103.00906 · HTML: https://mlsanity.com/paper/2103.00906/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 36 references that are in the map.
- First posted on arXiv 1 Mar 2021.

## Builds on (most cited first, 17 of 17)

- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [Argoverse: 3D Tracking and Forecasting with Rich Maps](https://mlsanity.com/paper/1911.02620/) (2019)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [MultiPath: Multiple Probabilistic Anchor Trajectory Hypotheses for Behavior Prediction](https://mlsanity.com/paper/1910.05449/) (2019)
- [ChauffeurNet: Learning to Drive by Imitating the Best and Synthesizing the Worst](https://mlsanity.com/paper/1812.03079/) (2018)
- [DESIRE: Distant Future Prediction in Dynamic Scenes with Interacting Agents](https://mlsanity.com/paper/1704.04394/) (2017)
- [Human Motion Trajectory Prediction: A Survey](https://mlsanity.com/paper/1905.06113/) (2019)
- [INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps](https://mlsanity.com/paper/1910.03088/) (2019)
- [Fast and Furious: Real Time End-to-End 3D Detection, Tracking and Motion Forecasting with a Single Convolutional Net](https://mlsanity.com/paper/2012.12395/) (2020)
- [IntentNet: Learning to Predict Intention from Raw Sensor Data](https://mlsanity.com/paper/2101.07907/) (2021)
- [Learning to Collide: An Adaptive Safety-Critical Scenarios Generating Method](https://mlsanity.com/paper/2003.01197/) (2020)
- [Multimodal Safety-Critical Scenarios Generation for Decision-Making Algorithms Evaluation](https://mlsanity.com/paper/2009.08311/) (2020)
- [Adversarial Evaluation of Autonomous Vehicles in Lane-Change Scenarios](https://mlsanity.com/paper/2004.06531/) (2020)
- [Generative Modeling of Multimodal Multi-Human Behavior](https://mlsanity.com/paper/1803.02015/) (2018)
- [CMTS: Conditional Multiple Trajectory Synthesizer for Generating Safety-critical Driving Scenarios](https://mlsanity.com/paper/1910.00099/) (2019)
- [Interaction-aware Multi-agent Tracking and Probabilistic Behavior Prediction via Adversarial Learning](https://mlsanity.com/paper/1904.02390/) (2019)

## Built on by (most cited first, 15 of 15)

- [SAFE-SIM: Safety-Critical Closed-Loop Traffic Simulation with Diffusion-Controllable Adversaries](https://mlsanity.com/paper/2401.00391/) (2023)
- [Data-driven Traffic Simulation: A Comprehensive Review](https://mlsanity.com/paper/2310.15975/) (2023)
- [Choose Your Simulator Wisely: A Review on Open-source Simulators for Autonomous Driving](https://mlsanity.com/paper/2311.11056/) (2023)
- [SceneDM: Scene-level Multi-agent Trajectory Generation with Consistent Diffusion Models](https://mlsanity.com/paper/2311.15736/) (2023)
- [TrajGen: Generating Realistic and Diverse Trajectories with Reactive and Feasible Agent Behaviors for Autonomous Driving](https://mlsanity.com/paper/2203.16792/) (2022)
- [Optimizing Diffusion Models for Joint Trajectory Prediction and Controllable Generation](https://mlsanity.com/paper/2408.00766/) (2024)
- [TAE: A Semi-supervised Controllable Behavior-aware Trajectory Generator and Predictor](https://mlsanity.com/paper/2203.01261/) (2022)
- [Editing Driver Character: Socially-Controllable Behavior Generation for Interactive Traffic Simulation](https://mlsanity.com/paper/2303.13830/) (2023)
- [Kinematics-aware Trajectory Generation and Prediction with Latent Stochastic Differential Modeling](https://mlsanity.com/paper/2309.09317/) (2023)
- [Analyzing and Enhancing Closed-loop Stability in Reactive Simulation](https://mlsanity.com/paper/2208.04559/) (2022)
- [Safety-Critical Traffic Simulation with Adversarial Transfer of Driving Intentions](https://mlsanity.com/paper/2503.05180/) (2025)
- [DragTraffic: Interactive and Controllable Traffic Scene Generation for Autonomous Driving](https://mlsanity.com/paper/2404.12624/) (2024)
- [Adversarial and Reactive Traffic Entities for Behavior-Realistic Driving Simulation: A Review](https://mlsanity.com/paper/2409.14196/) (2024)
- [Adaptive Spatio-Temporal Voxels Based Trajectory Planning for Autonomous Driving in Highway Traffic Flow](https://mlsanity.com/paper/2310.02625/) (2023)
- [Controllable Sim Agents with Behavior Latents](https://mlsanity.com/paper/2607.02496/) (2026)

## Abstract (arXiv)

Generating diverse and comprehensive interacting agents to evaluate the decision-making modules is essential for the safe and robust planning of autonomous vehicles~(AV). Due to efficiency and safety concerns, most researchers choose to train interactive adversary~(competitive or weakly competitive) agents in simulators and generate test cases to interact with evaluated AVs. However, most existing methods fail to provide both natural and critical interaction behaviors in various traffic scenarios. To tackle this problem, we propose a styled generative model RouteGAN that generates diverse interactions by controlling the vehicles separately with desired styles. By altering its style coefficients, the model can generate trajectories with different safety levels serve as an online planner. Experiments show that our model can generate diverse interactions in various scenarios. We evaluate different planners with our model by testing their collision rate in interaction with RouteGAN planners of multiple critical levels.
