# Imitation Learning with Human Eye Gaze via Multi-Objective Prediction

arXiv: https://arxiv.org/abs/2102.13008 · HTML: https://mlsanity.com/paper/2102.13008/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 21 of its 43 references that are in the map.
- First posted on arXiv 25 Feb 2021.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)

## Builds on (most cited first, 21 of 21)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [MobileNetV2: Inverted Residuals and Linear Bottlenecks](https://mlsanity.com/paper/1801.04381/) (2018)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [An Overview of Multi-Task Learning in Deep Neural Networks](https://mlsanity.com/paper/1706.05098/) (2017)
- [On Evaluation of Embodied Navigation Agents](https://mlsanity.com/paper/1807.06757/) (2018)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Exploring the Limitations of Behavior Cloning for Autonomous Driving](https://mlsanity.com/paper/1904.08980/) (2019)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Imitation Learning via Off-Policy Distribution Matching](https://mlsanity.com/paper/1912.05032/) (2019)
- [Vision-Based Multi-Task Manipulation for Inexpensive Robots Using End-To-End Learning from Demonstration](https://mlsanity.com/paper/1707.02920/) (2017)
- [Strictly Batch Imitation Learning by Energy-based Distribution Matching](https://mlsanity.com/paper/2006.14154/) (2020)
- [AGIL: Learning Attention from Human for Visuomotor Tasks](https://mlsanity.com/paper/1806.03960/) (2018)
- [Periphery-Fovea Multi-Resolution Driving Model guided by Human Attention](https://mlsanity.com/paper/1903.09950/) (2019)
- [Gaze-based dual resolution deep imitation learning for high-precision dexterous robot manipulation](https://mlsanity.com/paper/2102.01295/) (2021)
- [Machine versus Human Attention in Deep Reinforcement Learning Tasks](https://mlsanity.com/paper/2010.15942/) (2020)
- [Understanding Teacher Gaze Patterns for Robot Learning](https://mlsanity.com/paper/1907.07202/) (2019)
- [Gaze Training by Modulated Dropout Improves Imitation Learning](https://mlsanity.com/paper/1904.08377/) (2019)
- [Efficiently Guiding Imitation Learning Agents with Human Gaze](https://mlsanity.com/paper/2002.12500/) (2020)
- [Selective Eye-gaze Augmentation To Enhance Imitation Learning In Atari Games](https://mlsanity.com/paper/2012.03145/) (2020)

## Built on by (most cited first, 4 of 4)

- [CREW: Facilitating Human-AI Teaming Research](https://mlsanity.com/paper/2408.00170/) (2024)
- [Visual Hindsight Self-Imitation Learning for Interactive Navigation](https://mlsanity.com/paper/2312.03446/) (2023)
- [AutoFocus-IL: VLM-based Saliency Maps for Data-Efficient Visual Imitation Learning without Extra Human Annotations](https://mlsanity.com/paper/2511.18617/) (2025)
- [Neurosymbolic Imitation Learning with Human Guidance: A Privileged Information Approach](https://mlsanity.com/paper/2605.07166/) (2026)

## Abstract (arXiv)

Approaches for teaching learning agents via human demonstrations have been widely studied and successfully applied to multiple domains. However, the majority of imitation learning work utilizes only behavioral information from the demonstrator, i.e. which actions were taken, and ignores other useful information. In particular, eye gaze information can give valuable insight towards where the demonstrator is allocating visual attention, and holds the potential to improve agent performance and generalization. In this work, we propose Gaze Regularized Imitation Learning (GRIL), a novel context-aware, imitation learning architecture that learns concurrently from both human demonstrations and eye gaze to solve tasks where visual attention provides important context. We apply GRIL to a visual navigation task, in which an unmanned quadrotor is trained to search for and navigate to a target vehicle in a photorealistic simulated environment. We show that GRIL outperforms several state-of-the-art gaze-based imitation learning algorithms, simultaneously learns to predict human visual attention, and generalizes to scenarios not present in the training data. Supplemental videos and code can be found at https://sites.google.com/view/gaze-regularized-il/.
