# A Framework for Integrating Gesture Generation Models into Interactive Conversational Agents

arXiv: https://arxiv.org/abs/2102.12302 · HTML: https://mlsanity.com/paper/2102.12302/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 23 references that are in the map.
- First posted on arXiv 24 Feb 2021.

## Builds on (most cited first, 10 of 10)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Enriching Word Vectors with Subword Information](https://mlsanity.com/paper/1607.04606/) (2016)
- [Recipes for building an open-domain chatbot](https://mlsanity.com/paper/2004.13637/) (2020)
- [Glow-TTS: A Generative Flow for Text-to-Speech via Monotonic Alignment Search](https://mlsanity.com/paper/2005.11129/) (2020)
- [Robots Learn Social Skills: End-to-End Learning of Co-Speech Gesture Generation for Humanoid Robots](https://mlsanity.com/paper/1810.12541/) (2018)
- [Gesticulator: A framework for semantically-aware speech-driven gesture generation](https://mlsanity.com/paper/2001.09326/) (2020)
- [A large, crowdsourced evaluation of gesture generation systems on common data: The GENEA Challenge 2020](https://mlsanity.com/paper/2102.11617/) (2021)
- [Moving fast and slow: Analysis of representations and post-processing in speech-driven automatic gesture generation](https://mlsanity.com/paper/2007.09170/) (2020)
- [Generating coherent spontaneous speech and gesture from text](https://mlsanity.com/paper/2101.05684/) (2021)
- [Understanding the Predictability of Gesture Parameters from Speech and their Perceptual Importance](https://mlsanity.com/paper/2010.00995/) (2020)

## Built on by (most cited first, 4 of 4)

- [A Comprehensive Review of Data-Driven Co-Speech Gesture Generation](https://mlsanity.com/paper/2301.05339/) (2023)
- [MIBURI: Towards Expressive Interactive Gesture Synthesis](https://mlsanity.com/paper/2603.03282/) (2026)
- [The Importance of Multimodal Emotion Conditioning and Affect Consistency for Embodied Conversational Agents](https://mlsanity.com/paper/2309.15311/) (2023)
- [Does the Appearance of Autonomous Conversational Robots Affect User Spoken Behaviors in Real-World Conference Interactions?](https://mlsanity.com/paper/2503.13625/) (2025)

## Abstract (arXiv)

Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture generation models have been developed for several decades: starting with rule-based and ending with mainly data-driven methods. To date, recent end-to-end gesture generation methods have not been evaluated in a real-time interaction with users. We present a proof-of-concept framework, which is intended to facilitate evaluation of modern gesture generation models in interaction. We demonstrate an extensible open-source framework that contains three components: 1) a 3D interactive agent; 2) a chatbot backend; 3) a gesticulating system. Each component can be replaced, making the proposed framework applicable for investigating the effect of different gesturing models in real-time interactions with different communication modalities, chatbot backends, or different agent appearances. The code and video are available at the project page https://nagyrajmund.github.io/project/gesturebot.
