# Factored Policy Gradients: Leveraging Structure for Efficient Learning in MOMDPs

arXiv: https://arxiv.org/abs/2102.10362 · HTML: https://mlsanity.com/paper/2102.10362/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 60 references that are in the map.
- First posted on arXiv 20 Feb 2021.

## Builds on (most cited first, 22 of 22)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [Reward Constrained Policy Optimization](https://mlsanity.com/paper/1805.11074/) (2018)
- [Monte Carlo Gradient Estimation in Machine Learning](https://mlsanity.com/paper/1906.10652/) (2019)
- [A Survey of Multi-Objective Sequential Decision-Making](https://mlsanity.com/paper/1402.0590/) (2014)
- [Explainable Reinforcement Learning Through a Causal Lens](https://mlsanity.com/paper/1905.10958/) (2019)
- [Backpropagation through the Void: Optimizing control variates for black-box gradient estimation](https://mlsanity.com/paper/1711.00123/) (2017)
- [Stochastic Variance-Reduced Policy Gradient](https://mlsanity.com/paper/1806.05618/) (2018)
- [The Optimal Reward Baseline for Gradient-Based Reinforcement Learning](https://mlsanity.com/paper/1301.2315/) (2013)
- [Variance Reduction for Policy Gradient with Action-Dependent Factorized Baselines](https://mlsanity.com/paper/1803.07246/) (2018)
- [The Mirage of Action-Dependent Baselines in Reinforcement Learning](https://mlsanity.com/paper/1802.10031/) (2018)
- [Variance-Constrained Actor-Critic Algorithms for Discounted and Average Reward MDPs](https://mlsanity.com/paper/1403.6530/) (2014)
- [Policy Gradient Methods for Reinforcement Learning with Function Approximation and Action-Dependent Baselines](https://mlsanity.com/paper/1706.06643/) (2017)
- [Clipped Action Policy Gradient](https://mlsanity.com/paper/1802.07564/) (2018)
- [Optimizing Market Making using Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1812.10252/) (2018)
- [Towards Minimax Optimal Reinforcement Learning in Factored Markov Decision Processes](https://mlsanity.com/paper/2006.13405/) (2020)
- [A Sufficient Statistic for Influence in Structured Multiagent Environments](https://mlsanity.com/paper/1907.09278/) (2019)
- [Difference Rewards Policy Gradients](https://mlsanity.com/paper/2012.11258/) (2020)
- [Loss Bounds for Approximate Influence-Based Abstraction](https://mlsanity.com/paper/2011.01788/) (2020)
- [Marginal Policy Gradients: A Unified Family of Estimators for Bounded Action Spaces with Applications](https://mlsanity.com/paper/1806.05134/) (2018)
- [Influence-aware Memory Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1911.07643/) (2019)

## Built on by (most cited first, 8 of 8)

- [Leveraging Factored Action Spaces for Efficient Offline Reinforcement Learning in Healthcare](https://mlsanity.com/paper/2305.01738/) (2023)
- [Causal Policy Gradient for Whole-Body Mobile Manipulation](https://mlsanity.com/paper/2305.04866/) (2023)
- [Structure in Deep Reinforcement Learning: A Survey and Open Problems](https://mlsanity.com/paper/2306.16021/) (2023)
- [Disentangled Unsupervised Skill Discovery for Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2410.11251/) (2024)
- [Distributed Influence-Augmented Local Simulators for Parallel MARL in Large Networked Systems](https://mlsanity.com/paper/2207.00288/) (2022)
- [Inapplicable Actions Learning for Knowledge Transfer in Reinforcement Learning](https://mlsanity.com/paper/2211.15589/) (2022)
- [Critical-State RL: Diagnosing Trainable States for Multi-Turn Tool Use](https://mlsanity.com/paper/2609.24985/) (2026)
- [Vision-Language-Action Autonomous Driving Agent with Language-based Memory](https://mlsanity.com/paper/2609.38641/) (2026)

## Abstract (arXiv)

Policy gradient methods can solve complex tasks but often fail when the dimensionality of the action-space or objective multiplicity grow very large. This occurs, in part, because the variance on score-based gradient estimators scales quadratically. In this paper, we address this problem through a factor baseline which exploits independence structure encoded in a novel action-target influence network. Factored policy gradients (FPGs), which follow, provide a common framework for analysing key state-of-the-art algorithms, are shown to generalise traditional policy gradients, and yield a principled way of incorporating prior knowledge of a problem domain's generative processes. We provide an analysis of the proposed estimator and identify the conditions under which variance is reduced. The algorithmic aspects of FPGs are discussed, including optimal policy factorisation, as characterised by minimum biclique coverings, and the implications for the bias-variance trade-off of incorrectly specifying the network. Finally, we demonstrate the performance advantages of our algorithm on large-scale bandit and traffic intersection problems, providing a novel contribution to the latter in the form of a spatial approximation.
