# How To Train Your HERON

arXiv: https://arxiv.org/abs/2102.10357 · HTML: https://mlsanity.com/paper/2102.10357/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 26 references that are in the map.
- First posted on arXiv 20 Feb 2021.

## Builds on (most cited first, 16 of 16)

- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Sim-to-Real: Learning Agile Locomotion For Quadruped Robots](https://mlsanity.com/paper/1804.10332/) (2018)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Stochastic Latent Actor-Critic: Deep Reinforcement Learning with a Latent Variable Model](https://mlsanity.com/paper/1907.00953/) (2019)
- [Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experience](https://mlsanity.com/paper/1810.05687/) (2018)
- [Distributed Distributional Deterministic Policy Gradients](https://mlsanity.com/paper/1804.08617/) (2018)
- [High-speed Autonomous Drifting with Deep Reinforcement Learning](https://mlsanity.com/paper/2001.01377/) (2020)
- [Virtual-to-Real: Learning to Control in Visual Semantic Segmentation](https://mlsanity.com/paper/1802.00285/) (2018)

## Built on by (most cited first, 2 of 2)

- [A Deep Reinforcement Learning Framework and Methodology for Reducing the Sim-to-Real Gap in ASV Navigation](https://mlsanity.com/paper/2407.08263/) (2024)
- [Sim-to-Real RL for ASVs using SysID](https://mlsanity.com/paper/2610.12202/) (2026)

## Abstract (arXiv)

In this paper we apply Deep Reinforcement Learning (Deep RL) and Domain Randomization to solve a navigation task in a natural environment relying solely on a 2D laser scanner. We train a model-based RL agent in simulation to follow lake and river shores and apply it on a real Unmanned Surface Vehicle in a zero-shot setup. We demonstrate that even though the agent has not been trained in the real world, it can fulfill its task successfully and adapt to changes in the robot's environment and dynamics. Finally, we show that the RL agent is more robust, faster, and more accurate than a state-aware Model-Predictive-Controller.
