# Sim-Env: Decoupling OpenAI Gym Environments from Simulation Models

arXiv: https://arxiv.org/abs/2102.09824 · HTML: https://mlsanity.com/paper/2102.09824/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 20 references that are in the map.
- First posted on arXiv 19 Feb 2021.

## Builds on (most cited first, 9 of 9)

- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [A Brief Survey of Deep Reinforcement Learning](https://mlsanity.com/paper/1708.05866/) (2017)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [MushroomRL: Simplifying Reinforcement Learning Research](https://mlsanity.com/paper/2001.01102/) (2020)
- [Deep Reinforcement Learning for Swarm Systems](https://mlsanity.com/paper/1807.06613/) (2018)
- [Extending the OpenAI Gym for robotics: a toolkit for reinforcement learning using ROS and Gazebo](https://mlsanity.com/paper/1608.05742/) (2016)
- [True Online Temporal-Difference Learning](https://mlsanity.com/paper/1512.04087/) (2015)
- [OffWorld Gym: open-access physical robotics environment for real-world reinforcement learning benchmark and research](https://mlsanity.com/paper/1910.08639/) (2019)

## Built on by (most cited first, 1 of 1)

- [A Reference Architecture of Reinforcement Learning Frameworks](https://mlsanity.com/paper/2603.06413/) (2026)

## Abstract (arXiv)

Reinforcement learning (RL) is one of the most active fields of AI research. Despite the interest demonstrated by the research community in reinforcement learning, the development methodology still lags behind, with a severe lack of standard APIs to foster the development of RL applications. OpenAI Gym is probably the most used environment to develop RL applications and simulations, but most of the abstractions proposed in such a framework are still assuming a semi-structured methodology. This is particularly relevant for agent-based models whose purpose is to analyse adaptive behaviour displayed by self-learning agents in the simulation. In order to bridge this gap, we present a workflow and tools for the decoupled development and maintenance of multi-purpose agent-based models and derived single-purpose reinforcement learning environments, enabling the researcher to swap out environments with ones representing different perspectives or different reward models, all while keeping the underlying domain model intact and separate. The Sim-Env Python library generates OpenAI-Gym-compatible reinforcement learning environments that use existing or purposely created domain models as their simulation back-ends. Its design emphasizes ease-of-use, modularity and code separation.
