# Reinforcement Learning for Datacenter Congestion Control

arXiv: https://arxiv.org/abs/2102.09337 · HTML: https://mlsanity.com/paper/2102.09337/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 7 of its 35 references that are in the map.
- First posted on arXiv 18 Feb 2021.

## Builds on (most cited first, 7 of 7)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Reward Constrained Policy Optimization](https://mlsanity.com/paper/1805.11074/) (2018)
- [Integer Quantization for Deep Learning Inference: Principles and Empirical Evaluation](https://mlsanity.com/paper/2004.09602/) (2020)
- [Simple random search provides a competitive approach to reinforcement learning](https://mlsanity.com/paper/1803.07055/) (2018)
- [Stable Policy Optimization via Off-Policy Divergence Regularization](https://mlsanity.com/paper/2003.04108/) (2020)

## Built on by (most cited first, 11 of 11)

- [Efficient Risk-Averse Reinforcement Learning](https://mlsanity.com/paper/2205.05138/) (2022)
- [Adaptive Discretization in Online Reinforcement Learning](https://mlsanity.com/paper/2110.15843/) (2021)
- [Learning and Information in Stochastic Networks and Queues](https://mlsanity.com/paper/2105.08769/) (2021)
- [Low-Rank MDPs with Continuous Action Spaces](https://mlsanity.com/paper/2311.03564/) (2023)
- [Implementing Reinforcement Learning Datacenter Congestion Control in NVIDIA NICs](https://mlsanity.com/paper/2207.02295/) (2022)
- [A Reinforcement Learning Approach to Optimize Available Network Bandwidth Utilization](https://mlsanity.com/paper/2211.11949/) (2022)
- [Reinforcement Learning for Sustainable Energy: A Survey](https://mlsanity.com/paper/2407.18597/) (2024)
- [RayNet: A Simulation Platform for Developing Reinforcement Learning-Driven Network Protocols](https://mlsanity.com/paper/2302.04519/) (2023)
- [JoinGym: An Efficient Query Optimization Environment for Reinforcement Learning](https://mlsanity.com/paper/2307.11704/) (2023)
- [Demonstration of effective UCB-based routing in skill-based queues on real-world data](https://mlsanity.com/paper/2506.20543/) (2025)
- [Analyzing Symbolic Properties for DRL Agents in Systems and Networking](https://mlsanity.com/paper/2604.04914/) (2026)

## Abstract (arXiv)

We approach the task of network congestion control in datacenters using Reinforcement Learning (RL). Successful congestion control algorithms can dramatically improve latency and overall network throughput. Until today, no such learning-based algorithms have shown practical potential in this domain. Evidently, the most popular recent deployments rely on rule-based heuristics that are tested on a predetermined set of benchmarks. Consequently, these heuristics do not generalize well to newly-seen scenarios. Contrarily, we devise an RL-based algorithm with the aim of generalizing to different configurations of real-world datacenter networks. We overcome challenges such as partial-observability, non-stationarity, and multi-objectiveness. We further propose a policy gradient algorithm that leverages the analytical structure of the reward function to approximate its derivative and improve stability. We show that this scheme outperforms alternative popular RL approaches, and generalizes to scenarios that were not seen during training. Our experiments, conducted on a realistic simulator that emulates communication networks' behavior, exhibit improved performance concurrently on the multiple considered metrics compared to the popular algorithms deployed today in real datacenters. Our algorithm is being productized to replace heuristics in some of the largest datacenters in the world.
