# Multi-Agent Reinforcement Learning of 3D Furniture Layout Simulation in Indoor Graphics Scenes

arXiv: https://arxiv.org/abs/2102.09137 · HTML: https://mlsanity.com/paper/2102.09137/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 12 of its 22 references that are in the map.
- First posted on arXiv 18 Feb 2021.

## Builds on (most cited first, 12 of 12)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [IQA: Visual Question Answering in Interactive Environments](https://mlsanity.com/paper/1712.03316/) (2017)
- [LayoutGAN: Generating Graphic Layouts with Wireframe Discriminators](https://mlsanity.com/paper/1901.06767/) (2019)
- [LayoutVAE: Stochastic Scene Layout Generation From a Label Set](https://mlsanity.com/paper/1907.10719/) (2019)
- [ScanComplete: Large-Scale Scene Completion and Semantic Segmentation for 3D Scans](https://mlsanity.com/paper/1712.10215/) (2017)
- [Neural Design Network: Graphic Layout Generation with Constraints](https://mlsanity.com/paper/1912.09421/) (2019)
- [Human-centric Indoor Scene Synthesis Using Stochastic Grammar](https://mlsanity.com/paper/1808.08473/) (2018)
- [Deep Generative Modeling for Scene Synthesis via Hybrid Representations](https://mlsanity.com/paper/1808.02084/) (2018)

## Built on by (most cited first, 5 of 5)

- [BLT: Bidirectional Layout Transformer for Controllable Layout Generation](https://mlsanity.com/paper/2112.05112/) (2021)
- [DLT: Conditioned layout generation with Joint Discrete-Continuous Diffusion Layout Transformer](https://mlsanity.com/paper/2303.03755/) (2023)
- [LayoutNUWA: Revealing the Hidden Layout Expertise of Large Language Models](https://mlsanity.com/paper/2309.09506/) (2023)
- [Hierarchical Reinforcement Learning for Furniture Layout in Virtual Indoor Scenes](https://mlsanity.com/paper/2210.10431/) (2022)
- [A Survey on Applications of Reinforcement Learning in Spatial Resource Allocation](https://mlsanity.com/paper/2403.03643/) (2024)

## Abstract (arXiv)

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process (MDP) in 3D simulation, which is solved by multi-agent reinforcement learning. The goal is to produce furniture layout in the 3D simulation of the indoor graphics scenes. In particular, we firstly transform the 3D interior graphic scenes into two 2D simulated scenes. We then design the simulated environment and apply two reinforcement learning agents to learn the optimal 3D layout for the MDP formulation in a cooperative way. We conduct our experiments on a large-scale real-world interior layout dataset that contains industrial designs from professional designers. Our numerical results demonstrate that the proposed model yields higher-quality layouts as compared with the state-of-art model. The developed simulator and codes are available at urlhttps://github.com/CODE-SUBMIT/simulator2.
