# Diffusion Approximations for a Class of Sequential Testing Problems

arXiv: https://arxiv.org/abs/2102.07030 · HTML: https://mlsanity.com/paper/2102.07030/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 6 of its 77 references that are in the map.
- First posted on arXiv 13 Feb 2021.

## Builds on (most cited first, 6 of 6)

- [On the Complexity of Best Arm Identification in Multi-Armed Bandit Models](https://mlsanity.com/paper/1407.4443/) (2014)
- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [Simple Bayesian Algorithms for Best Arm Identification](https://mlsanity.com/paper/1602.08448/) (2016)
- [Best-Arm Identification in Linear Bandits](https://mlsanity.com/paper/1409.6110/) (2014)
- [Mostly Exploration-Free Algorithms for Contextual Bandits](https://mlsanity.com/paper/1704.09011/) (2017)
- [MNL-Bandit: A Dynamic Learning Approach to Assortment Selection](https://mlsanity.com/paper/1706.03880/) (2017)

## Built on by (most cited first, 7 of 7)

- [A Closer Look at the Worst-case Behavior of Multi-armed Bandit Algorithms](https://mlsanity.com/paper/2106.02126/) (2021)
- [Regret Distribution in Stochastic Bandits: Optimal Trade-off between Expectation and Tail Risk](https://mlsanity.com/paper/2304.04341/) (2023)
- [Adaptive Experimentation in the Presence of Exogenous Nonstationary Variation](https://mlsanity.com/paper/2202.09036/) (2022)
- [A Simple and Optimal Policy Design with Safety against Heavy-Tailed Risk for Stochastic Bandits](https://mlsanity.com/paper/2206.02969/) (2022)
- [Continuous-in-time Limit for Bayesian Bandits](https://mlsanity.com/paper/2210.07513/) (2022)
- [Adaptive Experimentation at Scale: A Computational Framework for Flexible Batches](https://mlsanity.com/paper/2303.11582/) (2023)
- [Active Learning for Contextual Search with Binary Feedbacks](https://mlsanity.com/paper/2110.01072/) (2021)

## Abstract (arXiv)

We consider a decision maker who must choose an action in order to maximize a reward function that depends also on an unknown parameter Theta. The decision maker can delay taking the action in order to experiment and gather additional information on Theta. We model the decision maker's problem using a Bayesian sequential experimentation framework and use dynamic programming and diffusion-asymptotic analysis to solve it. For that, we scale our problem in a way that both the average number of experiments that is conducted per unit of time is large and the informativeness of each individual experiment is low. Under such regime, we derive a diffusion approximation for the sequential experimentation problem, which provides a number of important insights about the nature of the problem and its solution. Our solution method also shows that the complexity of the problem grows only quadratically with the cardinality of the set of actions from which the decision maker can choose. We illustrate our methodology and results using a concrete application in the context of assortment selection and new product introduction. Specifically, we study the problem of a seller who wants to select an optimal assortment of products to launch into the marketplace and is uncertain about consumers' preferences. Motivated by emerging practices in e-commerce, we assume that the seller is able to use a crowdvoting system to learn these preferences before a final assortment decision is made. In this context, we undertake an extensive numerical analysis to assess the value of learning and demonstrate the effectiveness and robustness of the heuristics derived from the diffusion approximation.
