# Q-Value Weighted Regression: Reinforcement Learning with Limited Data

arXiv: https://arxiv.org/abs/2102.06782 · HTML: https://mlsanity.com/paper/2102.06782/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 48 references that are in the map.
- First posted on arXiv 12 Feb 2021.

## Builds on (most cited first, 30 of 31)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Intriguing properties of neural networks](https://mlsanity.com/paper/1312.6199/) (2013)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Understanding deep learning requires rethinking generalization](https://mlsanity.com/paper/1611.03530/) (2016)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Spectrally-normalized margin bounds for neural networks](https://mlsanity.com/paper/1706.08498/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [Safe and Efficient Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1606.02647/) (2016)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [When to use parametric models in reinforcement learning?](https://mlsanity.com/paper/1906.05243/) (2019)
- [EMaQ: Expected-Max Q-Learning Operator for Simple Yet Effective Offline and Online RL](https://mlsanity.com/paper/2007.11091/) (2020)
- [Sim-to-Real Robot Learning from Pixels with Progressive Nets](https://mlsanity.com/paper/1610.04286/) (2016)

## Built on by (most cited first, 4 of 4)

- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [On the Global Convergence of Fitted Q-Iteration with Two-layer Neural Network Parametrization](https://mlsanity.com/paper/2211.07675/) (2022)
- [COLSON: Controllable Learning-Based Social Navigation via Diffusion-Based Reinforcement Learning](https://mlsanity.com/paper/2503.13934/) (2025)
- [Shared learning of powertrain control policies for vehicle fleets](https://mlsanity.com/paper/2404.17892/) (2024)

## Abstract (arXiv)

Sample efficiency and performance in the offline setting have emerged as significant challenges of deep reinforcement learning. We introduce Q-Value Weighted Regression (QWR), a simple RL algorithm that excels in these aspects. QWR is an extension of Advantage Weighted Regression (AWR), an off-policy actor-critic algorithm that performs very well on continuous control tasks, also in the offline setting, but has low sample efficiency and struggles with high-dimensional observation spaces. We perform an analysis of AWR that explains its shortcomings and use these insights to motivate QWR. We show experimentally that QWR matches the state-of-the-art algorithms both on tasks with continuous and discrete actions. In particular, QWR yields results on par with SAC on the MuJoCo suite and - with the same set of hyperparameters - yields results on par with a highly tuned Rainbow implementation on a set of Atari games. We also verify that QWR performs well in the offline RL setting.
