# Study of Compression Statistics and Prediction of Rate-Distortion Curves for Video Texture

arXiv: https://arxiv.org/abs/2102.04167 · HTML: https://mlsanity.com/paper/2102.04167/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Feb 2021.

## Built on by (most cited first, 3 of 3)

- [Leveraging Compression to Construct Transferable Bitrate Ladders](https://mlsanity.com/paper/2512.12952/) (2025)
- [Vehicle Detection and Classification without Residual Calculation: Accelerating HEVC Image Decoding with Random Perturbation Injection](https://mlsanity.com/paper/2305.08265/) (2023)
- [Content Adaptive Encoding For Interactive Game Streaming](https://mlsanity.com/paper/2511.22327/) (2025)

## Abstract (arXiv)

Encoding textural content remains a challenge for current standardised video codecs. It is therefore beneficial to understand video textures in terms of both their spatio-temporal characteristics and their encoding statistics in order to optimize encoding performance. In this paper, we analyse the spatio-temporal features and statistics of video textures, explore the rate-quality performance of different texture types and investigate models to mathematically describe them. For all considered theoretical models, we employ machine-learning regression to predict the rate-quality curves based solely on selected spatio-temporal features extracted from uncompressed content. All experiments were performed on homogeneous video textures to ensure validity of the observations. The results of the regression indicate that using an exponential model we can more accurately predict the expected rate-quality curve (with a mean Bjontegaard Delta rate of 0.46% over the considered dataset) while maintaining a low relative complexity. This is expected to be adopted by in the loop processes for faster encoding decisions such as rate-distortion optimisation, adaptive quantization, partitioning, etc.
