# Model-Augmented Q-learning

arXiv: https://arxiv.org/abs/2102.03866 · HTML: https://mlsanity.com/paper/2102.03866/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 39 references that are in the map.
- First posted on arXiv 7 Feb 2021.

## Builds on (most cited first, 26 of 26)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Model-Ensemble Trust-Region Policy Optimization](https://mlsanity.com/paper/1802.10592/) (2018)
- [Algorithmic Framework for Model-based Deep Reinforcement Learning with Theoretical Guarantees](https://mlsanity.com/paper/1807.03858/) (2018)
- [When to use parametric models in reinforcement learning?](https://mlsanity.com/paper/1906.05243/) (2019)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping](https://mlsanity.com/paper/2011.02669/) (2020)
- [Model-Based Reinforcement Learning via Meta-Policy Optimization](https://mlsanity.com/paper/1809.05214/) (2018)
- [A Game Theoretic Framework for Model Based Reinforcement Learning](https://mlsanity.com/paper/2004.07804/) (2020)
- [Experience Replay Optimization](https://mlsanity.com/paper/1906.08387/) (2019)
- [Experience Replay with Likelihood-free Importance Weights](https://mlsanity.com/paper/2006.13169/) (2020)
- [Reward Shaping via Meta-Learning](https://mlsanity.com/paper/1901.09330/) (2019)
- [Prioritized Sequence Experience Replay](https://mlsanity.com/paper/1905.12726/) (2019)
- [Boosting Soft Actor-Critic: Emphasizing Recent Experience without Forgetting the Past](https://mlsanity.com/paper/1906.04009/) (2019)
- [A Simple General Approach to Balance Task Difficulty in Multi-Task Learning](https://mlsanity.com/paper/2002.04792/) (2020)

## Built on by (most cited first, 1 of 1)

- [Enhancing Traffic Signal Control through Model-based Reinforcement Learning and Policy Reuse](https://mlsanity.com/paper/2503.08728/) (2025)

## Abstract (arXiv)

In recent years, Q-learning has become indispensable for model-free reinforcement learning (MFRL). However, it suffers from well-known problems such as under- and overestimation bias of the value, which may adversely affect the policy learning. To resolve this issue, we propose a MFRL framework that is augmented with the components of model-based RL. Specifically, we propose to estimate not only the Q-values but also both the transition and the reward with a shared network. We further utilize the estimated reward from the model estimators for Q-learning, which promotes interaction between the estimators. We show that the proposed scheme, called Model-augmented Q-learning (MQL), obtains a policy-invariant solution which is identical to the solution obtained by learning with true reward. Finally, we also provide a trick to prioritize past experiences in the replay buffer by utilizing model-estimation errors. We experimentally validate MQL built upon state-of-the-art off-policy MFRL methods, and show that MQL largely improves their performance and convergence. The proposed scheme is simple to implement and does not require additional training cost.
