# Technology Developments in Touch-Based Accessible Graphics: A Systematic Review of Research 2010-2020

arXiv: https://arxiv.org/abs/2102.01273 · HTML: https://mlsanity.com/paper/2102.01273/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Feb 2021.

## Built on by (most cited first, 4 of 4)

- [Engaging with Children's Artwork in Mixed Visual-Ability Families](https://mlsanity.com/paper/2407.18874/) (2024)
- [Three Modalities, Two Design Probes, One Prototype, and No Vision: Experience-Based Co-Design of a Multi-modal 3D Data Visualization Tool](https://mlsanity.com/paper/2604.09426/) (2026)
- [Skeleton: Visual Authoring of Non-visual Data Experiences](https://mlsanity.com/paper/2607.14579/) (2026)
- [Q&A or Document-Based? The Effects of Interface Type on How Screen Reader Users Access Interconnected Documents](https://mlsanity.com/paper/2608.25382/) (2026)

## Abstract (arXiv)

This paper presents a systematic literature review of 292 publications from 97 unique venues on touch-based graphics for people who are blind or have low vision, from 2010 to mid-2020. It is the first review of its kind on touch-based accessible graphics. It is timely because it allows us to assess the impact of new technologies such as commodity 3D printing and low-cost electronics on the production and presentation of accessible graphics. As expected our review shows an increase in publications from 2014 that we can attribute to these developments. It also reveals the need to: broaden application areas, especially to the workplace; broaden end-user participation throughout the full design process; and conduct more in situ evaluation. This work is linked to an online living resource to be shared with the wider community.
