# Equilibrium Learning in Combinatorial Auctions: Computing Approximate Bayesian Nash Equilibria via Pseudogradient Dynamics

arXiv: https://arxiv.org/abs/2101.11946 · HTML: https://mlsanity.com/paper/2101.11946/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 39 references that are in the map.
- First posted on arXiv 28 Jan 2021.

## Builds on (most cited first, 10 of 10)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [OptNet: Differentiable Optimization as a Layer in Neural Networks](https://mlsanity.com/paper/1703.00443/) (2017)
- [Self-Normalizing Neural Networks](https://mlsanity.com/paper/1706.02515/) (2017)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Breaking the Curse of Dimensionality with Convex Neural Networks](https://mlsanity.com/paper/1412.8690/) (2014)
- [The Mechanics of n-Player Differentiable Games](https://mlsanity.com/paper/1802.05642/) (2018)
- [Learning in games with continuous action sets and unknown payoff functions](https://mlsanity.com/paper/1608.07310/) (2016)
- [Differentiable Game Mechanics](https://mlsanity.com/paper/1905.04926/) (2019)
- [Competitive Gradient Descent](https://mlsanity.com/paper/1905.12103/) (2019)
- [Computing Bayes-Nash Equilibria in Combinatorial Auctions with Verification](https://mlsanity.com/paper/1812.01955/) (2018)

## Built on by (most cited first, 1 of 1)

- [Learning Revenue-Maximizing Auctions With Differentiable Matching](https://mlsanity.com/paper/2106.07877/) (2021)

## Abstract (arXiv)

Applications of combinatorial auctions (CA) as market mechanisms are prevalent in practice, yet their Bayesian Nash equilibria (BNE) remain poorly understood. Analytical solutions are known only for a few cases where the problem can be reformulated as a tractable partial differential equation (PDE). In the general case, finding BNE is known to be computationally hard. Previous work on numerical computation of BNE in auctions has relied either on solving such PDEs explicitly, calculating pointwise best-responses in strategy space, or iteratively solving restricted subgames. In this study, we present a generic yet scalable alternative multi-agent equilibrium learning method that represents strategies as neural networks and applies policy iteration based on gradient dynamics in self-play. Most auctions are ex-post nondifferentiable, so gradients may be unavailable or misleading, and we rely on suitable pseudogradient estimates instead. Although it is well-known that gradient dynamics cannot guarantee convergence to NE in general, we observe fast and robust convergence to approximate BNE in a wide variety of auctions and present a sufficient condition for convergence
