# Personalization Paradox in Behavior Change Apps: Lessons from a Social Comparison-Based Personalized App for Physical Activity

arXiv: https://arxiv.org/abs/2101.10020 · HTML: https://mlsanity.com/paper/2101.10020/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 2 of its 71 references that are in the map.
- First posted on arXiv 25 Jan 2021.

## Builds on (most cited first, 2 of 2)

- [A Reinforcement Learning System to Encourage Physical Activity in Diabetes Patients](https://mlsanity.com/paper/1605.04070/) (2016)
- [Tracing Player Knowledge in a Parallel Programming Educational Game](https://mlsanity.com/paper/1908.05632/) (2019)

## Built on by (most cited first, 2 of 2)

- [Improving Fairness in Adaptive Social Exergames via Shapley Bandits](https://mlsanity.com/paper/2302.09298/) (2023)
- ["It became a self-fulfilling prophecy": How Lived Experiences are Entangled with AI Predictions in Menstrual Cycle Tracking Apps](https://mlsanity.com/paper/2605.13261/) (2026)

## Abstract (arXiv)

Social comparison-based features are widely used in social computing apps. However, most existing apps are not grounded in social comparison theories and do not consider individual differences in social comparison preferences and reactions. This paper is among the first to automatically personalize social comparison targets. In the context of an m-health app for physical activity, we use artificial intelligence (AI) techniques of multi-armed bandits. Results from our user study (n=53) indicate that there is some evidence that motivation can be increased using the AI-based personalization of social comparison. The detected effects achieved small-to-moderate effect sizes, illustrating the real-world implications of the intervention for enhancing motivation and physical activity. In addition to design implications for social comparison features in social apps, this paper identified the personalization paradox, the conflict between user modeling and adaptation, as a key design challenge of personalized applications for behavior change. Additionally, we propose research directions to mitigate this Personalization Paradox.
